Strobe Multiball

Fuseball

New member
May 26, 2012
484
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One of my favourite features of AFM and understandably not really simulated on iOS due to hardware limitations.

What are the chances of this getting a more accurate representation on consoles? I know Mike has been on the forum recently contributing to the General Illumination discussion, mentioning possible improvements to the lighting on consoles. I wonder if this is what he had in mind? Not to mention that CV made a pretty good stab at something similar with Neon Multiball.

I can't think of any table better than AFM to showcase dynamic lighting support!
 

Kevlar

New member
Feb 20, 2012
2,631
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I'm still clinging to the hope that lighting on the iPad can be improved, at least on the latest generation. I have an iPad 3 but will be getting whatever the 5 turns out to be. So far the extra grunt of the iPad 4 hasn't been put to use so there should be plenty of extra power once the 5 comes out.
 

Kevlar

New member
Feb 20, 2012
2,631
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Wow, that's awesome. I can see now why someone might complain that something was lost in translation.
 

pezpunk

New member
Jul 29, 2012
427
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to be fair, that video overstates it a LITTLE .. it seems to be taking place in a completely dark room. still, the iPad version is not representative :)

(by the way, at the National Pinball Museum in Baltimore, their AFM is in it's own little dark room -- now i know why! haha)
 

Chk1975

New member
Aug 28, 2012
23
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strobe MB is awesome in a real table.
I have modded my own afm in a way that when strobe MB is running the backbox ligtning also turns of for an even better strobing effect.
 

TomL

New member
Mar 12, 2013
648
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While this looks awesome IRL, I can't imagine it looking that good on Pinball Arcade. Would it be one frame of gameplay and then 29 frames pitch black, repeated?
 

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