Inconsistent Camera Settings

N

netizen

Guest
This is not just the Camera setting angles between tables, on the same platform, that are inconsistent, but even between platforms the camera settings are completely different.

So, we have an overlap of similar, but different issues here, feel free to add to this:

1. The camera setting within a platform are inconsistent. A single angle setting should be the same angle from table to table with the same distance, angle and amount of table real estate exposed.

2. The view settings should be consistent across all platforms, with no differences. IE playing a table in the same perspective in the same view angle should look as similar as possible given the hardware limitations of the platform that it is being played on.

Unlike what we are seeing from pictures posted in the forums:
This is an iPad 3 or 4 vs a Nexus 10 both in portrait and the same viewing angle. There is a massive difference.
iOS viewing Angle 1: https://imageshack.us/a/img33/7623/img0699u.png
Android viewing angle 1: https://dl.dropboxusercontent.com/u/83188435/Pictures/IMG_20130419_215657.JPG
 

smbhax

Active member
Apr 24, 2012
1,803
5
I guess I always assumed they were tweaking their height from table to table to get the best view--like to avoid a wire being right in front of something you'd want to see, or something.

Otherwise I can't imagine why they'd put in the extra effort necessary to change them from table to table. Well of course some tables are different sizes, so you'd need to adjust a bit for those.
 

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