Fixed Crash on returning to main menu after a game

Twoflower

New member
Aug 13, 2013
9
0
Title Bug: Crash on returning to main menu after a game
OS Version: Windows 7
Graphics Card: NVIDIA Geforce GTX 580
Ram: 8GB
Version #: 0.007
Display Mode: Windowed
Display Resolution: 1920x1080

Frequency of Occurrence: Occasional

Expected Result: Return to menu on clicking BACK
Actual Result: System crash

Comment: Played a round of Funhouse, got high score #4 and the achievement unlocked. Backed out to the main menu, but the game crashed when I clicked the BACK button. Started up again, ended a game partway through and returned to main menu, worked fine. Tried Elvria and the Party Monsters, on going back to main menu after a game, another crash identical to the first. No error code given, it was a windows application crash.

In cases where it crashes before the main menu:

(Wasn't sure if you needed this, but this was the state of the file after that first Funhouse crash.)

Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 588902400
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
DebugLine: FILE - Source\SavingLoading.cpp, LINE - 150

Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1564

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 531

Create DX9 Device
Create Device Success
Open File Resource\Debugging.rez :
Success

Open File Resource\TestFX.rez :
Success

Open File Resource\BallObject.rez :
Success

Open File Resource\TableDefines.rez :
Success

Open File Resource\GUIMenuDefines.rez :
Success

Open File Resource\GUI.rez :
Success

Open File Resource\Fonts.rez :
Success

Open File Resource\GUI_ProVer.rez :
Success

Open File Resource\GUI_DLC.rez :
Success

Open File Resource\GUI_LCD.rez :
Success

Open File Resource\GenericEnv.rez :
Success

Open File Resource\TTotan.rez :
Success

Open File Resource\TRipleys.rez :
Success

Open File Resource\TTheaterOfMagic.rez :
Success

Open File Resource\TBlackHole.Rez :
Success

Open File Resource\TMediev.rez :
Success

Open File Resource\TBridePB.rez :
Success

Open File Resource\TCirqus.rez :
Success

Open File Resource\TFnHouse.rez :
Success

Open File Resource\TMonsterBash.rez :
Success

Open File Resource\TGorgar.rez :
Success

Open File Resource\TCreature.rez :
Success

Open File Resource\TKnight.rez :
Success

Open File Resource\TTaxi.rez :
Success

Open File Resource\THarleyDavidson.rez :
Success

Open File Resource\TGofers.rez :
Success

Open File Resource\TElviraPartyMonsters.rez :
Success

Open File Resource\TGenie.rez :
Success

Open File Resource\TScaredStiff.rez :
Success

Open File Resource\TVictory.rez :
Success

Open File Resource\TTwilightZone.rez :
Success

Open File Resource\TBigShot.rez :
Success

Open File Resource\TStarTrekTNG.rez :
Success

Open File Resource\TPinbot.rez :
Success

Open File Resource\TAttackFromMars.rez :
Success

Open File Resource\TWhirlWind.rez :
Success

Open File Resource\TDrDude.rez :
Success

Open File Resource\TFirepwr.rez :
Success

Open File Resource\TCentralPark.rez :
Success

Open File Resource\TCactusCanyon.rez :
Success

Open File Resource\TShuttle.rez :
Success

Open File Resource\TChampionPub.rez :
Success

Open File Resource\TAceHigh.rez :
Success

Open File Resource\TWhiteWater.rez :
Success

Open File Resource\TCentaur.rez :
Success

Open File Resource\TFlight2000.rez :
Success

Open File Resource\TGoinNuts.rez :
Success

Open File Resource\Objects.rez :
Success

Open File Resource\Overlays.rez :
Success

Open File Resource\Sound.rez :
Success

Open File Resource\GenTableSounds.rez :
Success

Save File |C:\Users\Stefan\My Games\Pinball Arcade\HighScores|
Save File |C:\Users\Stefan\My Games\Pinball Arcade\HighScores|
DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Table\CPBTable.cpp, LINE - 262

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Table\CPBTable.cpp, LINE - 262

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Table\CPBTable.cpp, LINE - 262

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\GUI_API\Base_UI.cpp, LINE - 2058

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\GUI_API\Base_UI.cpp, LINE - 2058

Save File |C:\Users\Stefan\My Games\Pinball Arcade\HighScores|
Save File |C:\Users\Stefan\My Games\Pinball Arcade\HighScores|
 

CycOd3liC

New member
Feb 28, 2012
404
0
Title Bug: Crash on returning to main menu after a game
OS Version: Windows 7 x64
Graphics Card: NVIDIA Geforce GTX 570
Ram: 16GB
Version #: 0.007
Display Mode: FS
Display Resolution: 1920x1080

Frequency of Occurrence: Occasional

Expected Result: Return to menu on clicking BACK
Actual Result: App hang or crash

This has happened on a few tables (I haven't played them all yet), but this has happened on BOP, Centaur and Dr. Dude thus far (Working my way down the list from AFM). Crashes have occurred multiple times.
 

Twoflower

New member
Aug 13, 2013
9
0
The good news is I've been in and out of a bunch of tables and it hasn't happened again. (Or that may be bad news, since it means I can't nail down reproduction steps.) I've also scored high scores with no problems backing out to main menu, so that's probably not it.

Spoke too soon; was working my way alphabetically down the list, crashed after setting score #4 on Space Shuttle and then backing out. Same deal.
 
Last edited:

rob3d

New member
Feb 20, 2012
478
0
The good news is I've been in and out of a bunch of tables and it hasn't happened again. (Or that may be bad news, since it means I can't nail down reproduction steps.) I've also scored high scores with no problems backing out to main menu, so that's probably not it.

Spoke too soon; was working my way alphabetically down the list, crashed after setting score #4 on Space Shuttle and then backing out. Same deal.

Its happened to me 3 times now and from what i can tell its not actually crashing the system. When in full screen if this crash happens it looks like a system lock up but eveything works just fine behind TPA. If the crash happens in windowed mode you get this error box:

gavo.jpg


If you close that it force quits TPA. Near as I can tell this is the same thing that happens in the fullscreen crash only the direct 3d draw layer doesnt update and you cant see anything else other than TPA
 

mystman12

Member
Apr 21, 2013
173
0
I noticed this on Funhouse and Pin*Bot. On both I set the new highest score, though I also noticed that both times the Steam achievement for highest score was still on screen when I backed out. Maybe it has something to do with that.

Edit: Maybe not. I backed out of Whirlwind with the achievement on screen with no problem.
 
Last edited:

JavaJack

New member
Jun 25, 2012
60
0
Crash Exiting table clicking Back button at lower left crashes to desktop (sometimes)

OS Version: Windows 7
Graphics Card: NVIDIA Geforce GTX 560Ti
Ram: 9GB
Version #(Bottom right of game screen): vs0.008
Display Mode: Full Screen
Display Resolution: 1920x1080

Frequency of Occurrence: 20-30% of the time

Expected Result: Back button should return to table select menu
Actual Result: Back button crashes to desktop

Comment: This one is random. Can't reproduce on demand. It has happened around four times since I started playing, though, which has basically been one trip around the table list, skipping a couple and repeating a couple. It's not a single given table that does it. For what it's worth, I can't actually reach the Back button using the arrow keys or shift keys on the keyboard, nor the Escape key, so I'm forced to click it with the mouse. Upon clicking it, the game will freeze for approximately 1 to 1.5 seconds, then dump me back to my desktop. The process is exiting, not hanging around in the process list. I get this in Event log:

Faulting application name: PinballArcade.exe, version: 0.0.0.0, time stamp: 0x520c10fe
Faulting module name: PinballArcade.exe, version: 0.0.0.0, time stamp: 0x520c10fe
Exception code: 0xc0000005
Fault offset: 0x0007797c
Faulting process id: 0x810
Faulting application start time: 0x01ce995652b652af
Faulting application path: E:\Steam\steamapps\common\PinballArcade\PinballArcade.exe
Faulting module path: E:\Steam\steamapps\common\PinballArcade\PinballArcade.exe
Report Id: 164c36fd-054a-11e3-b5c9-00226866dbfc
 

Rdy2rock

New member
Aug 15, 2013
2
0
Funhouse Table Issue

Not a huge issue, but after finishing a game and having the menu pop up, I hit the back icon and the game completely crashes out to desktop. This has happened twice.

Running on a Win7 x64 setup with a Geforce 660 GTX card, 16gb Ram

~Rdy2rock
 

Mick Morry

New member
Jun 9, 2013
394
0
Crash --Mulitiple tables

OS Version: Windows 7-64 bit Home Premium edition
Graphics Card: NVIDIA Geforce GTX 670
Ram: 16GB
Version #:0.007
Display Mode: Windowed
Display Resolution: 1920 x 1080
Controller- XB0X 360 for Windows
Mouse-Razer Death Adder 2013

Frequency of Occurrence: “80% of the time--upon hitting back on either an Xbox 360 controller or a mouse. Crash 100 percent of the time for Centaur table and Whirlwind.

Expected Result: That I will go back to the table menu. I am however being kicked from the game instead.

Comment: Crash from game when hitting back button from a table that was being played. Tables I have seen this on so far are Scared Stiff, Whirlwind, Bride Of Pinbot, Centaur, Creature From The Black Lagoon, Firepower, and Attack From Mars. I have been testing these tables for this for two days and have crashed from each of these tables over 10 times each. Several of the tables I have had this happen now at least 20 times. I would say the crashes are 80 percent overall, but some of the tables like Centaur I have nearly 100 percent crashes going on when I select back on either my controller or my mouse.
 
Last edited:

Members online

No members online now.

Members online

No members online now.

Latest posts

Latest posts

Top