- Mar 17, 2012
- 4,293
- 0
OS Version: Windows 7 64-bit SP1
Graphics Card: (2) NVIDIA Geforce GTX 480 - SLI mode enabled
RAM: 12 GB
Version Number: 0.010
Display Mode: Full Screen
Display Resolution: 1920 x 1080
Frequency of Occurrence: Always
Expected Results:
Graphics Card: (2) NVIDIA Geforce GTX 480 - SLI mode enabled
RAM: 12 GB
Version Number: 0.010
Display Mode: Full Screen
Display Resolution: 1920 x 1080
Frequency of Occurrence: Always
Expected Results:
- The lower light above the Piano (that indicates whether the Piano is lit for door panel) should be yellow both lit and unlit.
- All 7 inserts in front of Greed targets are yellow both lit and unlit.
- The Lock insert is amber both lit and unlit.
- On the Powerfield, the left lightning bolt is red and reads "1,000,000", the right lightning bolt is orange and reads "750,000", and both are high-res and clearly readable.
- The art on the slingshots matches the real table.
- The lower light above the Piano is orange when unlit.
- Two of the 7 inserts in front of Greed targets are white when lit: One to the right of the bumpers and the one near the Piano.
- The Lock insert is a very dark green when unlit.
- On the Powerfield, the left lightning bolt is orange and reads "750,000", the right lightning bolt is red and reads "1,000,000", and both are low-res and illegible, probably because the textures do not match the shape of the inserts since they are being applied to the wrong ones.
- The left slingshot has the right slingshot's art (mirrored) and vice versa.
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