PC - Request REQ: More granular performance tuning options

KingNeptune

New member
Feb 8, 2013
55
0
Submitted respectfully for your consideration... Since original DX9 and SM3 (11 and 9 years old respectively) era devices
In addition to post processing on/off, since the ball itself seems to be a big performance hit (cuts framerate in half on lower end gpu's)
-Ball Shadow on/off
-Ball Reflection on/off
or maybe just a "Basic Ball Render" that excludes shadow/reflection
 

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