PC - Request Suggestion: Use GL_SPHERE_MAP (or DirectX equivalent) for clear ramps and such

JavaJack

New member
Jun 25, 2012
60
0
Currently, clear plastic ramps and other shiny objects like Pinbot's visor look VERY static when the camera moves around, because they lack any kind of environment mapping. This would be a simple, low tech way of making them look more relective.
 

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