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  Click here to go to the first FarSight post in this thread.   Thread: Patch 1.30 NA and 1.31 EU

  1. #26
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    Loving the sound improvements, but have had two crashes so far. Seems to be random. Once on TX Sector, once on Black Knight. Hoping this will get resolve with the upcoming patch as well. I am really liking the new sounds though. Such a difference.

  2. #27
    Senior Member Rayder's Avatar
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    Just had my 2nd crash, this time while playing Twilight Zone. Sent error with vid to Sony, though it doesn't seem to be table related, just sort of random as the last time it was with Firepower II. Same sort of error....just stopped, exited out of the program and went to the report error screen.

    Not complaining, just reporting to make FS aware. Hope you guys can fix this issue soon.

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    I was not going to post about it on here as I did not think much of it at the time, but, seeing other posts I now see the latest patch has caused a new problem, I also had the game crash on me after playing with the new patch, for me it happened on "Last Action Hero" and just closed the game/app and went to the report screen as mentioned by Rayder above, so this needs sorting a.s.a.p. by the sound of it, shame to have a new issue when the sound improvements are so good, fingers crossed Farsight get this latest problem fixed fast.

  4. #29
    Senior Member gameaddict4life's Avatar
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    Have you guys tried rebuilding the database of your PS4? I don't think I've had a crash in PBA so maybe that will fix it. I was having issues with crashes in Far Cry 5 and this fixed it. It also made the PS Store run faster, it was having problems playing videos and showing screenshots of games. That seems to be back though, however, I think that's just how the PS Store runs. I just have Season 7 and the AC/DC and Star Trek tables from SPA for PBA on PS4 though so maybe that's why I haven't had a crash. Either way it's a good idea to do maintenance on your PS4 because it does make it run better overall.

    https://www.youtube.com/watch?v=DuGjE8hmusw
    Last edited by gameaddict4life; 12-09-2018 at 02:51 PM.
    It's all good.

  5. #30
    Senior Member gameaddict4life's Avatar
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    Also wanted to say how much better the sound is on AC/DC. No more constant rolling ball noise and with one of the previous updates fixing the status screen coming up on the DMD by holding down the flippers it's pretty much perfect now. The only issue I have is at the beginning of multiball the camera pans up making the cannon shot really hard. Is there a camera setting I'm missing to not make it do that? Pretty sure I have the event camera turned off. Oh and the numbers being messed up on the match screen which was previously mentioned.
    It's all good.

  6. #31
    Senior Member Rayder's Avatar
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    Quote Originally Posted by gameaddict4life View Post
    Have you guys tried rebuilding the database of your PS4? I don't think I've had a crash in PBA so maybe that will fix it. I was having issues with crashes in Far Cry 5 and this fixed it. It also made the PS Store run faster, it was having problems playing videos and showing screenshots of games. That seems to be back though, however, I think that's just how the PS Store runs. I just have Season 7 and the AC/DC and Star Trek tables from SPA for PBA on PS4 though so maybe that's why I haven't had a crash. Either way it's a good idea to do maintenance on your PS4 because it does make it run better overall.

    https://www.youtube.com/watch?v=DuGjE8hmusw
    I did a rebuild database after the 1.29/1.30 patch, but not the 1.30/1.31 patch. Maybe i should do it again, but I have all my games in folders, and when you rebuild the database, many games installed on the external drive get kicked out of their folders and I have to spend like a half hour resorting them, which is a pain. I have hundreds of games installed and a 6TB external, so you see my point about it being a pain. Before externals became available to use on PS4, I used to rebuild the database every month or two, but now.......it creates a tedious re-sort process.

    As for the sound, MUCH improved. Right now, there are only 3 tables (that I have found so far anyway) that still have serious sound issues.....details were all were mentioned in previous replies:
    Safecracker
    Black Knight 2000
    Centaur

    And of course there's the audio issue when pausing in the USA version. Tom said he was going to update that the next day, but it never happened.
    Last edited by Rayder; 12-09-2018 at 04:57 PM.

  7. #32
    Senior Member shogun00's Avatar
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    Quote Originally Posted by Rayder View Post
    And of course there's the audio issue when pausing in the USA version. Tom said he was going to update that the next day, but it never happened.
    That's because he's trying to hammer out the BK2000 and Safe Cracker bugs (noted in a later comment).

  8. #33
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    I also had a random crash while playing Space Shuttle with the new update. Never had TPA crash on my system before. Sudden blue 'report error' screen and it exited the game when I closed the prompt...

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    The same crash here while playing MM.

  10.   Click here to go to the next FarSight post in this thread.   #35
    FarSight Employee Tom Devaney's Avatar
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    I at first only wanted to fix one bug with a quick submission. Then I only wanted to fix the Safecracker and Black Knight bug. But more stuff pops up that I need to fix. The pausing, Safecracker, and BK2000 bugs are fixed. I just finished a solution for Whoa Nellie's highscores being too high. I am currently looking into the gibberish posting on the DMD for certain Stern's. I think I have some clue as to what the crash is, but reproducing it is a bit tough. I will sort it out though as a crash is no good. And lastly, I'll check into Centaur's sound issue. After all of these, I will submit a new patch.

  11. #36
    Senior Member shogun00's Avatar
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    Thanks for the update Tom.

  12. #37
    Senior Member Gorgar's Avatar
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    Not to be annoying, but I played a game of phantom of the opera, and the slow matching sequence is a terrible bug too.

    Pretty much at the end of every game, the music during the matching sequence plays fine, but the animation takes so long that you are just waiting for a really long time for it to finish.

  13.   This is the last FarSight post in this thread.   #38
    FarSight Employee Tom Devaney's Avatar
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    Quote Originally Posted by Gorgar View Post
    Not to be annoying, but I played a game of phantom of the opera, and the slow matching sequence is a terrible bug too.

    Pretty much at the end of every game, the music during the matching sequence plays fine, but the animation takes so long that you are just waiting for a really long time for it to finish.
    Fixed it today already. That's what I meant with certain Stern's having weird DMD issues. I'm currently looking at Buck Hunter's jumbled numbers issue. After that, this build should be ready for QA to look at.

  14. #39
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    Thanks for the updates. Happy to see all these bugs being fixed.

    Would it be possible to add a trophy for completing all the wizard goals in the post-season 7 tables? (Stern Table Pack 1-3 exclusives) Even if it's just a single bronze trophy for completing the wizard goals for all 5 tables it'd be extra incentive to go for them all. Might also encourage diehard trophy hunters to purchase all of the tables...
    Last edited by tomwaits; 12-12-2018 at 04:46 PM.

  15. #40
    Senior Member shogun00's Avatar
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    One last request Tom. Can you please update the title icon for the Big Hurt to "F.T. Big Hurt"?

    It's very bizarre seeing the words "Big Hurt" under the rest of the 'F' titles.

  16. #41
    Senior Member Rayder's Avatar
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    Hopefully the random crash bug gets squashed in the process of fixing the other stuff. I've said it before, but TPA is my most played (and favorite) PS4 game and it's great to hear all the issues we have all mentioned are being looked into. TPA is one of the very few apps that I term as having "infinite replayability". There are too few games this gen that can say that.

  17. #42
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    Quote Originally Posted by Tom Devaney View Post
    I at first only wanted to fix one bug with a quick submission. Then I only wanted to fix the Safecracker and Black Knight bug. But more stuff pops up that I need to fix. The pausing, Safecracker, and BK2000 bugs are fixed. I just finished a solution for Whoa Nellie's highscores being too high. I am currently looking into the gibberish posting on the DMD for certain Stern's. I think I have some clue as to what the crash is, but reproducing it is a bit tough. I will sort it out though as a crash is no good. And lastly, I'll check into Centaur's sound issue. After all of these, I will submit a new patch.
    Your continued work and effort on the PS4 version is fantastic Tom, but, I ask once again, PLEASE! fix the Spider Wheel issue on the Scared Stiff table, still there are always items already lit at the start of every game. Thank You!

  18. #43
    Mod & Forum Superstar PiN WiZ's Avatar
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    Tom...can you please adjust the default gamma so that the colors are more vibrant and less washed out looking.
    PSN ID and Xbox LIVE Gamertag : Slyddogg

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    Just to throw it in here in case Farsight doesn't look at the other threads, but the plunger rod on Twilight Zone is still missing... It's as if it's invisible and we are unable to see how far back we are pulling it in order to go for skill shots, especially the level/mission that awards you an extra ball if you reach the yellow part of the skill shot I believe or maybe it's the orange mark?

    It used to be there, but way back when the ball used to bounce around waiting to be plunged is when it vanished... So it's been awhile now and still hasn't been fixed...

  20. #45
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    Ugh... I hate to have to even report this as I know Tom is working hard on the sound and getting everything right. I found another bug. When playing Dr Who on the third ball played I lose all flipper sounds and ball rolling/bouncing sounds. I can restart the Pinball Arcade and all goes back to normal, but once I lose sound on the flippers it remains that way for all other tables I try until I restart. Dr Who seems to be the only table with this issue, but once it happens it remains until restarting the pinball arcade. I have been able to duplicate this issue 100% of the time so if anyone else could please confirm this. Still really enjoying the sound improvements though. I'll keep testing all the tables and report any further findings. Thank again Tom for all the hard work on one of my favorite games ever.

  21. #46
    Mod & Forum Superstar PiN WiZ's Avatar
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    Quote Originally Posted by The M View Post
    Ugh... I hate to have to even report this as I know Tom is working hard on the sound and getting everything right. I found another bug. When playing Dr Who on the third ball played I lose all flipper sounds and ball rolling/bouncing sounds. I can restart the Pinball Arcade and all goes back to normal, but once I lose sound on the flippers it remains that way for all other tables I try until I restart. Dr Who seems to be the only table with this issue, but once it happens it remains until restarting the pinball arcade. I have been able to duplicate this issue 100% of the time so if anyone else could please confirm this. Still really enjoying the sound improvements though. I'll keep testing all the tables and report any further findings. Thank again Tom for all the hard work on one of my favorite games ever.
    I can confirm this issue is 100% reproducible.
    PSN ID and Xbox LIVE Gamertag : Slyddogg

  22. #47
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    Quote Originally Posted by PiN WiZ View Post
    Tom...can you please adjust the default gamma so that the colors are more vibrant and less washed out looking.
    I second that, it would be great.

  23. #48
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    The sound in "Safe Cracker" is pretty borked. It even affects play timing here and there.

  24. #49
    Senior Member Rayder's Avatar
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    Another random crash during Firepower 2. And I HAVE done a rebuild database since the previous crash. Sent the crash report to Sony.

  25. #50
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    I did a rebuild too when the crashes were keeping me from even launching TPA, but I'm still getting random crashes too while playing. Seems like 1-2 crashes per hour now. Doesn't seem table-specific to me.

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