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Thread: Williams Pinball Universal Monsters™ Pack on October 29!

  1. #51
    Senior Member MadScience2006's Avatar
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    Quote Originally Posted by Pete View Post
    Although extra animated models would definitively require a little more power it's pretty hard to imagine just 5 or 6 extra animated things slowing things down that much. Especially when you think about how many animated things are going off at the same time on games like GTA or Red Dead or pretty much every modern game that has to constantly think of over 100 things all moving at once. I bet it something like lighting or reflections doing it.
    I thought I read somewhere that the models are being rendered even when you're playing the classic versions of the tables. I see very negligible frame rate differences (especially on iOS), whether or not the extra models animations are being displayed on-screen or not.

  2. #52
    Senior Member Striker's Avatar
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    Quote Originally Posted by Narc0lep5y View Post
    Unfortunate choice of wording there. “Usually we work hard.” But this week we just said screw it. PS4 can wait.
    Yeah, the PR department clearly did not look at this before it went out...

  3. #53
    Senior Member Cloda's Avatar
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    Beastlike rocking with the monsters! Williams Monster Bash

    I'm happy that I got the Monsters of Rock Achievement on Williams Monster Bash in Classic Arcade. Rather than sharing that game, I'll share a section of a game where the strategy I'm working on (see below) came together nicely until the first Monster's of Rock (the requirement for the achievement) where I had a good multiball. Unfortunately, my game fell apart after that but I'm optimistic that I'll soon have a game where everything click.

    I had an excellent first ball (the rest of the game fizzled out) where I made it all the way to Monsters of Rock. I had to finish Wolfman after the Frankenstein multiball and I had the Mummy and Dracula left. It worked out great though in that as I started the Mummy in the scoop, I shortly after also started Dracula which also started Monsters Bash which then turned into Monster's of Rock as I completed their instruments!



    Here is what I've been doing so far for Classic Arcade, based on watching the PAPA tutorial, reading the in-game guide, and playing around. I never played the real table, or TPA so I'm sure there are some obvious things I'm missing.

    - Get the skillshot! I rarely play with the enhanced graphics on in Classic Arcade, but on this table Zen did a nice job, it is unobtrusive, and it gives you one huge advantage because it lights up the lit rollover lanes that is essential to get the skillshot right. If you get the skillshot, you get points (which increases with each successful skillshot) but importantly you get a Monster bomb! You can use it during a Monster hurry-up to advance a shot. Each monster has its own monster bomb which makes it trickier. You also get monster bombs from mosh pit shots, and as random awards from the scoop.

    - Key to remember is that during any multiball, the timers for the Monster hurry-up’s don’t run. Try to get a few Monster’s close to starting, and then start as many as you can in quick succession, before you start either the Frankenstein multi-ball hurry-up, or the Mosh pit multi-ball. I messed it up, but I already got it right once to have all but the Mummy hurry-up’s going. The Mummy one is difficult to start along with the rest as you’ll likely start the Wolfman’s hurry-up before you get enough bumper hits.

    - My order that I try to line up the different Monster hurry-ups is; start by focussing on Creature from the Black Lagoon (remember backhand is possible), then the Bride of Frankenstein as I find the ramp shots difficult, and as soon as you have one side three shots down, start with the Wolfman on that side, while still focussing on the rest of the shots required on the other side. In between also get a few shots down on Frankenstein and Dracula. As soon as you start one of the hurry-ups, start the other ones that you have close to starting as quickly as possible, and lastly get the Frankenstein multiball hurry-up going.

    - After that, you assess where you are at and see what you need to complete to get to Monsters of Rock.


    That is my strategy so far… let’s see how it develops and please let me know what you guys think and I’ll add to it.
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  4. #54
    Member skyway73's Avatar
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    Good tips there, I found a good way to hit Creature is if the ball is coming from left orbit at pace, just hold left flipper up and it backhands straight in. This happens if you hit the spinner cleanly, for instance.
    I found getting the Achievement (Trophy in my case) easy on Classic Arcade mode. In fact the table feels a bit too forgiving? I prefer more of a brutal challenge. I really love the flipper physics though, feel very realistic to me. Praying that the physics can be added to all the other tables...

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    I have never played Monster Bash before IRL, but playing this in FX3 I can definitely see why this is considered an all-time great table. It's a very fun design, the sound is particularly excellent!

    Question: For the achievement, can you get the mini-wizard mode with just the characters or does it have to be the full wizard mode where you collect the instruments?

  6. #56
    Senior Member Gorgias32's Avatar
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    I like your strategy too. The hardest monster mode for me to "finish" is Bride, it's six shots to those narrow (and steep on the left) ramps, so I definitely try to have that one running during a multiball. It's also nice to have Dracula running during multiball since the return from bash shots can be unpredictable.

  7. #57
    Senior Member zmcvay's Avatar
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    Quote Originally Posted by DorkmasterFlek View Post
    I have never played Monster Bash before IRL, but playing this in FX3 I can definitely see why this is considered an all-time great table. It's a very fun design, the sound is particularly excellent!

    Question: For the achievement, can you get the mini-wizard mode with just the characters or does it have to be the full wizard mode where you collect the instruments?
    It has to be Monsters of Rock, so you have to get all the instruments. All modes stack, so try to start 3 or more modes at the same time, then activate either Frankenstein Multiball or Monster Bash Multiball.
    Also remember to activate the extras you pick up, if you have a hair dryer for example, press launch when the Bride mode is running to add a completed ramp hit to your total (Garlic Clove for Dracula, Ancient Scroll for the Mummy, etc...)

  8. #58
    Senior Member Cloda's Avatar
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    I've adapted my strategy after playing some more and find that this approach now result in more engaging gameplay and less restarts. I've managed to put a good game together where I got to two Monsters of Rock in one game. I'll use that as the basis for my strategy video. Here is my revised strategy that I followed in my top Classic Arcade game along with some tips.

    - Get the skillshot as described above, but make use of the ballsaver to let the ball through so that it can launch back into the bumpers for some more hits towards the Mummy. The ballsaver is long enough that you can take a potshot at the targets below Frankenstein so I try to do that before letting the ball drain. Note that the ballsaver is significantly shorter at later ball launches in the game, especially if it is an extra ball.
    - When the ball drops outs of the bumpers on the right hand side, hold your left flipper up, even as you plan to live catch it on the right flipper, as that right slingshot is deadly if the ball hits it.
    - I now start with Frankenstein, getting him one shot away from opening up.
    - Following that, I focus on his Bride.
    - Depending on if I am close to start Wolfman or not, I either get him started and / or I get the Bride started before I start the Frankenstein multiball.
    - My key focus for Frankenstein multiball is to get his keyboard because it is a lot of high risk work to start the mode up again. Luckily the table is cleverly designed to give you a last chance to get it if you down to just ball and manage to act quickly as shown in this video clip (either facebook or twitter).

    http://www.facebook.com/PinStratsDan...96831120480223

    https://twitter.com/i/status/1191623692712894464

    - If it worked out well with those three modes, you should have an extra ball or at least ready to collect, and you should also be close to an extra ball for 60 million.
    - Then get Creature, the Mummy, and Dracula ready and start them, which will unlock Monster bash.
    - This approach works well for me with less frustration of trying to start all the modes before Frankenstein multiball.
    - If you play the multiballs well it goes over into Monsters of Rock without having to do anything else.

    Monster Bash is a great table and I find playing with a strategy is very rewarding but especially later on in the game, you need to take your chances as all the elements of your basic strategy won’t so easily line up anymore.
    Last edited by Cloda; 11-05-2019 at 02:09 AM.
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  9. #59
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    Funny, right now I find the Monsters of Rock table harder than real life. Usually Wolfman is easier for me to get.

  10. #60
    Senior Member jrolson's Avatar
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    This pack is now up in the Sony store...
    Last edited by jrolson; 11-05-2019 at 08:39 AM.

  11. #61
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    Okay I'm trying to get these modes started before starting the Frankenstein multiball now. That feature of stopping the timers during multiball is very useful! These seems to be giving me more progress towards actually getting Monsters of Rock, I got half the instruments easily on my first attempt last night.

    So the other thing I'm wondering about is backhanding the Creature shot with the left flipper. I should point out I play mostly in standard single player (Zen physics mode) cause I like the powerups and it's more forgiving. I've seen people do this in videos/streams by nudging the table to get the ball towards the center of the left flipper after catching it, but I haven't been able to replicate that yet. I'm not sure if this is possible with the Zen physics?

  12. #62
    Senior Member Pinballwiz45b's Avatar
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    It's impossible to backhand Creature just from a trap, but it's possible backhanding from the tip in its up position.

  13. #63
    Senior Member Cloda's Avatar
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    Quote Originally Posted by Pinballwiz45b View Post
    It's impossible to backhand Creature just from a trap, but it's possible backhanding from the tip in its up position.
    I've been able on Classic Arcade to consistently backhand both Creature on MB and KISS on CftBL. The easiest way to do it is to hard nudge diagonally to the left like I do in the two examples - CftBL at 8min58s and MB at 29s, but I have also been able to do it from a trap just by softly triggering the flipper so that the ball get enough momentum to move far enough out on the flipper so that you can do the backhand (will upload an example when I'm back home). At various times, the ball also through normal play roll high enough up the flipper so that I can attempt a backhand (CftBL at 30s).

    I haven't been able to do it so consistently on any of the other Volumes or packs so it is great!
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  14. #64
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    Aye I finally got the Monsters of Rock achievement tonight! Thanks for all your tips Cloda!

  15. #65
    Senior Member Cloda's Avatar
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    Quote Originally Posted by DorkmasterFlek View Post
    Aye I finally got the Monsters of Rock achievement tonight! Thanks for all your tips Cloda!
    Yay! Well done! It is an awesome achievement to get as it also automatically mean once you reach Monsters of Rock that you get a big score boost from the wizard mode.
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  16. #66
    Senior Member Cloda's Avatar
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    Here is another tip for Monster Bash - Frankenstein multiball can be much more lucrative if you have other modes started at the same time because once you complete a mode (get the instrument) on its own or during a multiball, there is a reward period where you can get big points i.e. the lanes are lit up. The one that seems to be worth the most is The Bride of Frankenstein because you get something like 3 times the value up the ramp during the reward period than what you got for a shot up the ramp during the mode. So, as long as you keep the multiball going, that will end up giving you big points! That is why in the end I defaulted to starting at least The Bride before starting Frankenstein and most of the times I also start Wolfman, but only if he was close already by the time I have the bride ready and Frankenstein open. Dracula also gets in the way of the ramp or the loop, so I don't like to have him activated at the same time as Bride and Wolfman.
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    Quote Originally Posted by Cloda View Post
    Yay! Well done! It is an awesome achievement to get as it also automatically mean once you reach Monsters of Rock that you get a big score boost from the wizard mode.
    Thanks! Yeah, that was obviously a personal best for me getting that for the first time lol. I think my final score was 530 million and change iirc.

  18. #68
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    I find CftBL just brutal in arcade mode. Similarly, Whitewater in any mode & Gone Fishing too have me wishing for an operators mode, ball draining madness. I'm usually ranking in in the 200's on Zen games.

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    Senior Member smbhax's Avatar
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    Monster Bash has taken me right back to when I first fell in love with it via Pinball Arcade; now it's the first table I couldn't resist buying on PFX3 and I'm head over heels all over again--and it's such a lovely version! Whew! Fantastic work by Zen on this one, and the tournament table set-up option makes its "one more quarter" compulsion all that much greater. ^_^

  20. #70
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    Really loving those tips for Monster Bash. Really love it, but suck at it!

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    Ok. I really need to practice this one, best i can do is 180 millions, using rewinds *cough*. One note, jesus the Zen effect for Monster Bash are amazing! Best table to date!

  22. #72
    Senior Member Cloda's Avatar
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    Unabashedly rocking with the Monsters! Williams Monster Bash tips & strategy guide

    Here is my tips & strategy guide for Monster Bash on Classic Arcade based on my high score game of around 1.1 billion. I got Monsters of Rock twice in this Monster Bash Classic Arcade game and the second time was worth so much more! In this guide I explain how to best approach the table to score big.



    Let me know what you or if you have any suggestions and I'll gladly consider it for future videos. I'll see if I can post my Creature from the Black Lagoon video by the weekend as well.
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  23. #73
    Senior Member kimkom's Avatar
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    Jeno has just posted this good news on Steam:
    https://steamcommunity.com/gid/29366...81193321409166

  24. #74
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    Quote Originally Posted by Cloda View Post
    Here is my tips & strategy guide for Monster Bash on Classic Arcade based on my high score game of around 1.1 billion. I got Monsters of Rock twice in this Monster Bash Classic Arcade game and the second time was worth so much more! In this guide I explain how to best approach the table to score big.
    .
    .
    Let me know what you or if you have any suggestions and I'll gladly consider it for future videos. I'll see if I can post my Creature from the Black Lagoon video by the weekend as well.
    I watched the entire video - awesome work. I'll definitely try out your strats once I get the hang of the table. Thanks for posting.

  25. #75
    Senior Member Cloda's Avatar
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    Quote Originally Posted by joeblow View Post
    I watched the entire video - awesome work. I'll definitely try out your strats once I get the hang of the table. Thanks for posting.
    Thanks! I'm happy that you found it useful! I'll gladly see how I can incorporate any suggestions or requests so please let me know and I'll see what I can do? I'm just about ready to make my tips & strategy video for Creature from the Black Lagoon (Classic Arcade).


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