Page 2 of 2 FirstFirst 12
Results 26 to 34 of 34

Thread: Zen does it again - “Zen Pinball Party” for Apple Arcade

  1. #26
    Senior Member
    Join Date
    Feb 2015
    Location
    Pennsylvania, USA
    Posts
    286
    My Devices
    Steam, iOS, Oculus Rift
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    can't remember. Do we know if this is ZenFX engine or UnrealEngine? Any logos or such that pops up identifying it as such?

  2. #27
    Senior Member Pinballwiz45b's Avatar
    Join Date
    Aug 2012
    Location
    West Virginia
    Posts
    3,586
    My Devices
    PC/Steam
    Blog Entries
    29
    Mentioned
    31 Post(s)
    Tagged
    1 Thread(s)
    Quote Originally Posted by Narc0lep5y View Post
    can't remember. Do we know if this is ZenFX engine or UnrealEngine? Any logos or such that pops up identifying it as such?
    Confirmed, Unreal Engine.

  3. #28
    Senior Member Scared Stiff's Avatar
    Join Date
    May 2019
    Location
    Irvine, CA
    Posts
    136
    My Devices
    PC, Mac, iOS mobile
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Dok5555555 View Post
    I don't understand why they can't let you play the game in landscape. It's more comfortable for me to hold my ipdad that way and I like the more zoomed in view of the tables. The Williams app did the same thing, you could only play in portrait.
    I guess they decide this based on the kind of device. Because on my Apple TV it’s (by necessity) in landcape mode. So it’s not like the capability is not there.

    Quote Originally Posted by Narc0lep5y View Post
    can't remember. Do we know if this is ZenFX engine or UnrealEngine? Any logos or such that pops up identifying it as such?
    Definitely Unreal. Not only because of the logo on screen, but the fonts are different, the ball looks different, the lighting is improved a bit....it’s just nicer looking all the way around. Now if only the bugs were fixed. (See next post).

  4. #29
    Senior Member Scared Stiff's Avatar
    Join Date
    May 2019
    Location
    Irvine, CA
    Posts
    136
    My Devices
    PC, Mac, iOS mobile
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    UPDATE TIME:

    So this week Zen released un updated new version of the app to fix the crashing on Williams Pinball tables. So that’s the good news.

    But now the bad....they didn’t fix any of the other bugs and worse seem to have introduced some new ones that I was not encountering before:

    iPhone: Left flipper sometimes is unresponsive when using touch screen. I worked around this by using a game controller instead and can play fine that way.

    Apple TV: This version is an absolute mess now. First off, it’s not saving my star progress, table settings, or even my high scores. Everything got wiped out EXCEPT my progress in their pinball party season one event. Additionally, once in the game center achievement screen you cannot get out! I tried every single button and nothing works except getting out of the game completely and returning to the springboard/desktop. As such I cannot recommend the Apple TV version right now. Stick with the ios version which doesn’t seem to have these problems.

    On both version the problem remains of replays turning all the special Zen animation effects back on even if you turned them off. However, I did find a workaround for this problem. Just exit to the Pinball Party home screen and go back into the table and it will play without the effects (if you turned them offJ. The one exception remains that pesky missile on Attack From Mars multi-ball that always comes out no matter what.

    Really frustrating Zen. I don’t know how stuff gets released this way with obvious problems that I found right away. Shouldn’t happen.

  5. #30
    Moderator shutyertrap's Avatar
    Join Date
    Mar 2012
    Location
    La Habra, CA
    Posts
    7,324
    My Devices
    PS3, PS4, PC, iOS, Switch
    Mentioned
    136 Post(s)
    Tagged
    3 Thread(s)
    I'm happy that the app crash that was happening every single time I got multiball on ToM got fixed. I started playing with my DS4 controller on my iPhone (I had no idea I could do that!) and yep, there's no way to exit out of the achievements screen with the controller. I've never experienced the left flipper issue, so I'll have to make a mental note of that.

    I agree, that these very obvious problems shouldn't have existed. It's low hanging fruit that boggles the mind the internal QA folk missed. During the VERY brief beta I played (with launch version software, btw), within an hour of playtime I had a list I fired off to Zen of easily repeatable issues. The good news is some of those have already been taken care of now.
    I'm just sayin'

    official BlahCade Pinball Podcast website blahcadepinball.com/episodes

    subscribe to BlahCade Pinball Podcast on YouTube

    buy BlahCade t-shirt at RedBubble.com

    play with me on PSN, iOS, and Steam: shutyertrap

    follow me on Twitter: @shutyertraps or @BlahCade

  6. #31
    Senior Member
    Join Date
    Oct 2012
    Location
    Embrun
    Posts
    490
    My Devices
    iPhone XS Max, iPad Pro, xbox One X, ps4 Pro and a fuly kitted out pincab
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    It seems when we discuss pinball apps, that history is repeating itself; that the more things change, the more they remain the same.

  7. #32
    Senior Member Naildriver74's Avatar
    Join Date
    Aug 2013
    Location
    Boyle county KY
    Posts
    2,184
    My Devices
    IOS/ PC
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    It’s a shame it’s turned out like this. Most thought that Zen was our pinball savior. I spent 15 minutes with the beta and put it down not wanting to waist anymore time with what they thought was a good game.
    On a side note Mammoth Cave has found 8 miles of new cave. Time for another adventure

  8. #33
    Senior Member Gorgias32's Avatar
    Join Date
    Jan 2016
    Location
    Madison, WI
    Posts
    434
    My Devices
    iOS, Android
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Naildriver74 View Post
    It’s a shame it’s turned out like this. Most thought that Zen was our pinball savior.
    It is a real shame how everything stands right now IMO. Zen came out of the gate strong with the Williams tables, fumbled the mobile app but then recovered. But then silence for over a year, and now everything new is coming out exclusive to a platform I don't have access to. And I expect to have to re-buy all of my content once the next version of PinballFX comes out, whenever that might be. Zen's marketing has really taken the wind out of the sails of digital pinball - you can see it in how this entire forum went from active and engaged, to basically a ghost town. Thank goodness for Magic Pixel keeping their franchise alive and vibrant.

  9. #34
    Senior Member
    Join Date
    Oct 2012
    Location
    Embrun
    Posts
    490
    My Devices
    iPhone XS Max, iPad Pro, xbox One X, ps4 Pro and a fuly kitted out pincab
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Agree on the Magic Pixel reference, they are indeed cool devs/people

    Once Zen released PBFX3, I thought I'd never think back to the Farsight days with any fondness. However for all the warts that came with a dated product, lack of communication and bugs, they at least delivered for a long time and at regular intervals content that we loved. They brought Digital pinball to the masses. No offense to this forum, but we can see what a lack of releases does to the community, it just about kills it! After a promising start, IMHO this apathy is totally on Zen

Page 2 of 2 FirstFirst 12

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •