Bug Caster's Club buggy detection/collisions, captive ball too difficult

Shaneus

New member
Mar 26, 2012
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Haven't verified this on PC yet (I've been sticking mostly with iOS the last few weeks) but shots directly to the Caster's Club frequently either don't get detected or will go straight through and come out the right-hand side of the orbit.

I understand there are shots where it would look like the ball might just be in there but not enough to detect it, but I've had several instances where it bounces/collides off whatever's there but there's no detection.

Also, the captive ball may be too heavy or have too small a hit-zone. Playing an IRL one today, it's far more forgiving than on the TPA table. I think I read this somewhere else, so it's possible it's already been properly brought up as a bug.
 

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