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Thread: Zaccaria Guides

  1. #1
    Senior Member Baron Rubik's Avatar
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    Zaccaria Guides

    Zaccaria 'Cam Editor' guide (setting up custom user cameras)

    Download pdf - https://www.dropbox.com/s/cnizuife7l...20v03.pdf?dl=0

    Download Word format - https://www.dropbox.com/s/3lafyumtv6...uide.docx?dl=0

    Current ver = V03.0

    Thought this thread could be stickied, and other guides added later.
    Hint hint - Night, get writing that lighting and physics guide. :-)
    Last edited by Baron Rubik; 03-08-2015 at 04:04 AM.

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    Senior Member Baron Rubik's Avatar
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    Reserved for future use

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    Senior Member Baron Rubik's Avatar
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    Reserved for future use II

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    Moderator Jeff Strong's Avatar
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    Stickied. Nice work.

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    Senior Member Baron Rubik's Avatar
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    Cheers Jeff

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    Moderator jaredmorgs's Avatar
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    This is good gear, Baron.
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    Senior Member Baron Rubik's Avatar
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    Quote Originally Posted by jaredmorgs View Post
    This is good gear, Baron.
    Cheers mate, hope it makes sense and you can read it. I'll try and clean up the image clarity for the gui overview. The free editor I use put shadow behind the text and it's not too clear in pdf.

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    bloody andorid lot showing us ipaddys up!

    nice one baron

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    Senior Member SilverBalls's Avatar
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    Many thanks baron. Very nicely explained and it cleared up the Camera slide and dead zone or me which I had no clue about. Thanks for the tips too on how to get a minimal moving camera.

    Will have a good play with these tonight

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    Senior Member IGoFirstIndy's Avatar
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    Quote Originally Posted by Baron Rubik View Post
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    You sir are a Golden God!

    Did a quick glance looks amazing! Can't wait to read and apply with the new update! Thank you!

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    Thanks for the effort! Good work!!

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    Moderator jaredmorgs's Avatar
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    Quote Originally Posted by Baron Rubik View Post
    Cheers mate, hope it makes sense and you can read it. I'll try and clean up the image clarity for the gui overview. The free editor I use put shadow behind the text and it's not too clear in pdf.
    What was confusing me was that I was getting that blank screen when tweaking the cam settings. You solved that issue for me by explaining that I needed to have a table selected first.

    ASK could solve this by putting in an overlay into the app the first time you run the custom editor explaining that you need to select a table first. Or even better, disable or grey-out the cam editor on the main Settings menu to prevent users from selecting it.

    This is the same issue I have with a lot of the TPA features: not adequately explained, and no official guide for users.

    Your guide is definitely filling that gap.
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    Senior Member Flipper bump's Avatar
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    Looks Goood man and it would be nice if Zsolt adds it to the camera menu for the people who just got into zacc camera editing.

  14. #14
    Senior Member Baron Rubik's Avatar
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    Thanks guys!

    Been flirting with Landscape mode and Zacc for the first time, and have to say for some tables I'm quite liking it. (I can make the Pinball Champ 82 upper playfield a lot more often).

    Just wanted to share, i've found when playing in Landscape, in regards 'Camera Slide' setting, it's best to have the slider at the bottom. Although it goes against my normal Portrait preferences, it means the camera pans towards the flippers quicker for a decending ball. With the 'Camera Slide' set to the top of the range, the camera doesn't pan quickly enough and the ball drains before you can see what's going on down there.

    These are my personal prefered settings for Landscape, which I've assigned to be Camera 5. Give it a try. :-)




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    Senior Member xAzatothx's Avatar
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    Thanks for this Baron - very useful. I'd discounted anything other than Camera "1" as I found the scrolling camera nauseating and couldn't really understand the custom camera settings.

    Using your portrait settings are actually pretty good. Gives more of a top down view compared to default camera 1 and very little scrolling. Liking it so far, especially on my favourite table "Space Shuttle".
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    Senior Member Baron Rubik's Avatar
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    Quote Originally Posted by xAzatothx View Post
    Thanks for this Baron - very useful. I'd discounted anything other than Camera "1" as I found the scrolling camera nauseating and couldn't really understand the custom camera settings.

    Using your portrait settings are actually pretty good. Gives more of a top down view compared to default camera 1 and very little scrolling. Liking it so far, especially on my favourite table "Space Shuttle".
    Cheers mate - you can set the view to be as top down as you like it with the custom cam.
    Another tip if you prefer minimal movement, is to set the 'lower view' and 'top view' to be as close to each other visually as you can make them. This makes the pan almost negligible if that's your preference.

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    Senior Member IGoFirstIndy's Avatar
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    is there a way to stop the camera from scrolling up and down?

  18. #18
    Senior Member Baron Rubik's Avatar
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    Quote Originally Posted by IGoFirstIndy View Post
    is there a way to stop the camera from scrolling up and down?
    Camera 1 is fixed, but not customisable.

    If playing in portrait, set cam to 4, in custom editor with first camera view ticked, make both lower and top views as similar as possible. Also set 'camera slide' to the top of its slider, and 'Deadzone' to the bottom of its slider.
    This'll give you minimum camera pan. But it's not fixed.

    If you download the guide in first post of this thread, there's pics of the settings to achieve this, and explanations of what the controls do.

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    Senior Member IGoFirstIndy's Avatar
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    Quote Originally Posted by Baron Rubik View Post
    Camera 1 is fixed, but not customisable.

    If playing in portrait, set cam to 4, in custom editor with first camera view ticked, make both lower and top views as similar as possible. Also set 'camera slide' to the top of its slider, and 'Deadzone' to the bottom of its slider.
    This'll give you minimum camera pan. But it's not fixed.

    If you download the guide in first post of this thread, there's pics of the settings to achieve this, and explanations of what the controls do.
    I downloaded the guide. Was very helpful. Thanks!

    Would love to have a stationary cam option.

  20. #20
    Senior Member Baron Rubik's Avatar
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    Quote Originally Posted by IGoFirstIndy View Post
    I downloaded the guide. Was very helpful. Thanks!

    Would love to have a stationary cam option.
    Would definitely be a good and popular addition if the Ask team had time.
    What we have now is awesome though.
    Can't look at or play TPA anymore.

  21. #21
    Senior Member Extork's Avatar
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    Quote Originally Posted by Baron Rubik View Post
    Would definitely be a good and popular addition if the Ask team had time.
    What we have now is awesome though.
    Can't look at or play TPA anymore.
    I totally respect your opinion Baron. But can I just go out on a limb here and show the settings I've been using? It works great for me. In TPA, I'm somewhere between camera angle 2 and 3. With zaccaria, this is the best of you don't want scrolling, but still want a 'top down' view.
    Graphics first...

    And physics...


    This works the best for me. To each his/her own. It takes a bit of tinkering. So just a picture won't help, but it'll get you in the right direction (I hope). With this there is very little scrolling. Honestly, you're better off figuring out the camera angle yourself. Don't be lazy! Just figured I'd try to help. Also to the Baron, Im not trying to undermine you, I just wanted to show what works best for me.

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    Senior Member Extork's Avatar
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    These are the graphics I've been using. Keep in mind, everyone's different. I'm just a Joe Shmoe. But it doesn't hurt to try to help people get the best pinball experience. It varries from table to table. Like I said before, don't be lazy, do some tinkering. I've been playing a lot of Combat lately. Blue needs to be as high as possible. As long as the other colours are in order. Here's what I've got...

  23. #23
    Senior Member Extork's Avatar
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    Just 1 more thing to add. People want stationary, so do I. Or so I thought. As long as it's not a drastic pull-in pull-out, it's not so bad. A tiny tiny bit of scrolling is ok.

  24. #24
    Senior Member Baron Rubik's Avatar
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    Quote Originally Posted by Extork View Post
    Just 1 more thing to add. People want stationary, so do I. Or so I thought. As long as it's not a drastic pull-in pull-out, it's not so bad. A tiny tiny bit of scrolling is ok.
    I don't mind it either personally as a phone/tablet player, but others building cabinets would probably wish for customisable and stationary judging from their comments.

  25. #25
    Senior Member Extork's Avatar
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    Quote Originally Posted by Baron Rubik View Post
    I don't mind it either personally as a phone/tablet player, but others building cabinets would probably wish for customisable and stationary judging from their comments.
    Hey do they make any real pinball tables with scrolling?

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