PC - Bug Display: Ball reflection on table lags when ball moving at high speed

ArcadeTechNerd

New member
Dec 24, 2012
13
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OS Version: Windows 7 Ultimate SP1
Graphics Card: NVIDIA Geforce GTX 650
CPU: AMD FX-8350 Eight Core @ 4.00GHz
Ram: 16GB
Version #0.007
Display Mode: Windowed
Display Resolution: 1920x1080

Frequency of Occurrence: Constant

Expected Result: Reflection of ball should closely track movement of ball on playfield

Actual Result:When ball is moving at high speed, the reflection leads ahead of the ball motion causing the
impression of a second 'ghost' ball trailing behind the ball's path.

Comment: At first, I actually thought that the table surface might be too shiny, but as I watched it more
closely I noted the lead in the reflection of the ball which varies with the speed of the ball.

Have played multiple games on multiple tables (Twilight Zone, Scared Stiff, Attack From Mars, etc.) and
the issue is constant.

Message title is now inaccurate, as I determined that it is a 'leading' rather than a 'lagging' issue after
further observation.
 
Last edited:

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