Recent content by Cem Nahit Köne

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    PC - Request Sound Options?

    Thanks, i didn't have to create a text file it was there actually.
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    Graphics: PS3 vs. PC

    I think PC edition post processing is doing a good job, Bloom and lights look good, also when they upgrade to DX11 lights will be much better in deferred lighting setup. PC has also some kind of baked Ambient Occlusion on Table and Ball has Real Time Ambient Occlusion. I don't know if PS3 has...
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    It's out! (PC Initial Release Discussion And Feedback)

    Sure, here it is running on my pc @ 2880x1620 with modified nvidia inspector profile.
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    It's out! (PC Initial Release Discussion And Feedback)

    Thank you for this lovely game, i am using 4xSGSSAA+16xAF+Downsampling and the game looks amazing...
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    Request IOS graphics (Reflection or Shadow under Ball)

    60FPS gameplay is a must for a pinball game but i am not saying that the ball reflection must be real time. On mobile, ball has reflections on itself, but if ball has a simple "a half transparent reflection texture" or "simple blob shadow" under it, will not decrease FPS for mobile, even for...
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    Request IOS graphics (Reflection or Shadow under Ball)

    If that's the case then i will enjoy PC edition of TPA when it is released. I have also PS3 but cannot rotate the table upright, so i will wait. Thanks.
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    Request IOS graphics (Reflection or Shadow under Ball)

    When playing the game the ball feels like floating in the air to me. I think that Ipad 4th generation and Iphone5 can handle simple playfield reflection under the ball or at least a simple blob shadow. TPA can have a patch about the graphics to include one of the feature i mentioned above. This...

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