This.
If he wants to make a real comparison, then he needs to compare FX3 to TPA or other video pinball software. All his video shows is Input Lag as far as I can tell, nothing to do with physics. Now, if he can test and provide his systems input lag, and if it's below 10ms, then maybe he has...
Yes, the all the Williams tables need the new physics as soon as possible, I don't see why it's taking so long. I played an hour of Creature the other night and then jumped into Attack from Mars, the difference in physics is night and day, such a great improvement that I almost don't even want...
Monsters Bash seems really taxing on my system. I'm usually able to get around 100fps on tables, but monsters stays in the 60's.
So either the table isn't optimized well compared to others, or the additional animated characters on the table take a toll on overall performance.
Ok, that's what I thought, but all I see on here and the Steam discussion is that it's Disney putting pressure on them. When the only thing I know Zen has said is that they were fined before by the ESRB, and they don't want to go through that again and took the necessary precautions.
Hopefully...
I'd be interested in the SW: Balance of the Force key.
But I'm newish to these forums so if you'd rather give them to a veteran member I'd understand.
Thanks!
In the Steam Discussion, Zen has said that they have disabled 'dynamic camera' and will release it in a future update. As for Active Backglass on 2nd/3rd monitor, they said the following when I asked: "We have work to do on cabinet mode. This is ongoing and we hear your request!"
Have you tried it with the legacy flag?
Note that while the current memory grabber code should also work for future Pinball FX3 versions, we obviously can't guarantee it. If a new version breaks dmdext, you should still be able to fall back to the legacy screen grabber that is used by Pinball...
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