I posted the question on a physics forum: http://www.physicsforums.com/showthread.php?p=4266786&posted=1#post4266786
Anyway given the elastic nature of the flipper-ball collision, the flipper HAS to bounce back. There's no other way. And if the force that's holding it up is enough to avoid the...
It would also explain why the flipper is moved more easily back even if the magnetic pull is stronger compared to the held up flipper: the ball is pushing it back, plus the recoil from having hit the end of the joint (which is in reality the maximum compression of the spring that the magnetic...
I don't think the momenta cancelation make sense either. As you said, being this an elastic collision, kinetic energy must be conserved as well.
What if the flipper, being at the end of it's hinge joint limit, at the frame after contact actually bounces back from it?
Then if would be like a...
Don't know what you guys think, but the physics is way better than TPA.
The table might not be as complex as TZ, but as a developer I suspect Far Sight is not spending much on optimization. Is it the ROM emulation that takes performances? Well if you ask me the whole idea of emulating the Rom...
Hi Rob,
Just tried TZ on iPad Mini, and noticed its pretty slow compared to other tables. Runs fine on iPad 3.
Any chances future optimization would make it faster on the mini?
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