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  1. Quartrez

    PS Vita - Request Have "X" button enter a letter for scores on ALL tables

    I don't know if the devs will ever read this or if this will ever be improved but... I can't be the only one that's bothered by this... As you know, when you enter your score on the Vita version, there's a "Select" button to enter letters, and it's very inconveniently placed right in the MIDDLE...
  2. Quartrez

    PS3 - Request Option to disable two-stage flippers

    I do, but even with the older one, it's still a pain in the ass to activate upper flippers. It's just that with the new one, it's even harder.
  3. Quartrez

    PS3 - Request Option to disable two-stage flippers

    I'm bumping the thread. I just bought a new PS3 after my old one bit the dust (Well, the laser bit the dust) and now with the new PS3 controller I have, the shoulder buttons are new and it's almost impossible to press the button entirely, making tables with upper flippers nearly unplayable. I...
  4. Quartrez

    PS3 - Request Option to disable two-stage flippers

    It's the wider scale of motion that screws me up. When I play pinball, I need that on/off feeling I get from the flippers to be translated with how I play the game. It has to be a button. I hate when it's not a button, it doesn't feel right. Same goes for the PS Vita portrait mode which uses the...
  5. Quartrez

    PS3 - Request Option to disable two-stage flippers

    Maybe it's just me, but it just feels like the triggers don't allow for as much precision as the buttons do. Because with buttons, it's on/off, there's no ambiguity. With the triggers, because of the dead zone, and the fact that you have to release the trigger all the way to deactivate flippers...
  6. Quartrez

    PS3 - Request Option to disable two-stage flippers

    I'm sorry, but the first time I played the game on PS3 I thought the upper flippers just didn't work. I don't see how you would require "practice" for that. All it requires you to do is press the L1/R1 buttons normally. The extra pressure needed to activate the upper flippers is the tricky part...
  7. Quartrez

    PS3 - Request Option to disable two-stage flippers

    I tried that myself, and indeed, no more problems! The only downside is, like you mentioned, the fact that you can't really choose a table with the Logitech. The work-around I found is to unplug the Logitech controller, plug the Sixaxis back in (maybe those two steps are not necessary, I'll...
  8. Quartrez

    PS3 - Request Option to disable two-stage flippers

    While the L2 and R2 triggers do fix that problem to an extent, I find that the time required to actually release the trigger (so that the flipper goes down) nullifies whatever benefit they had. Thanks for that, I didn't know! Definitely gonna play more Star Wars Pinball now that I can get rid...
  9. Quartrez

    PS3 - Request Option to disable two-stage flippers

    I used to play TPA mostly on PS Vita, but due to the performance issues and poor graphic quality of most of the tables, I decided to switch to PS3. Everything is fine and dandy, the game looks great, runs smoothly, and with the PS3 being set at 720p, there's barely any flipper lag. HOWEVER...
  10. Quartrez

    Flipper lag theory

    My PS3's display setting used to be set at 1080p, and Pinball Arcade would have atrocious flipper lag. Since I set the display to 720p (or rather "unchecked the 1080p box in the display settings"), the flipper lag has diminished greatly to the point where it's barely noticeable (it's almost as...
  11. Quartrez

    Cactus Canyon table pack froze my PSvita

    That happens to me a lot, and it's not just with Pinball Arcade stuff. It's an error on Sony's part. The firmware has a bug in it. Sigh... The number of times I had to restart my PS Vita because it got stuck on the purchase screen, it's not even funny...

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