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    DX11 Public Beta Bugs

    Ok, I've found the culprit was x360ce joypad emulator, which I use to emulate xbox 360 controller from uHID-G motion controller for nudge... the issue was caused to the fact the controller was not attached a that moment...:p now the game works flawlessly and it's fantastic!
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    DX11 Public Beta Bugs

    Please can anyone help me? I have a very weird issue: the game runs at 60 fps only if the game window is visible but WITHOUT focus. When the window is FOCUSED (or in full screen with alt-enter) the game is unplayable (about 15-20 fps). Obviously when the game is not in focus it does not receive...
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    Gamepad

    It could be a bit tricky to configure it, but I suggest "XBOX 360 emulator" too: https://code.google.com/p/x360ce/ It allows to map your controller digital/analog buttons/axis to a simulated xbox 360 controller, which will be detected from PA. I've also managed to map uHID-G motion sensors to...
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    Bug Star Trek TNG - Seam at center of table

    Hi there, just a little issue: there's an horizontal seam, right at the center of the table. This is present in both portrait and landscape (even though I didn't noticed until launched in portrait, where is more visible), and with or without antialiasing (tested both from NVidia control panel...
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    Cabinet mode table packs

    Glad to hear that the portrait mode is not that hard to implement: it's what I'm really missing now from the game. No interest for me about cabinet, just need to use my pivotable monitor at its best.
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    Quasi-Portrait Mode Using Window

    This is really nice indeed! I wonder if I can achieve to have it properly configured on my pivoted single monitor... I don't know how to extend the window out of screen borders without the help of a second monitor, and more important, I'd lose the DMD :(
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    Questionable performance on my pc

    Try to launch the game in "windowed fullscreen". On my i7 @4ghz + GTX570 I had similar poor performance. Now is smooth as butter with 16AA, reflection HIGH, VSync ON @1920x1200. Try it and let me know.
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    Performance not as good as expected (GTX 570, i7 2600K@4 ghz 16GB ram)

    I have to say, I tried to launch the game right now in "windowed fullscreen" and it's absolutely smooth... this is weird but... have a try and see by yourself
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    Performance not as good as expected (GTX 570, i7 2600K@4 ghz 16GB ram)

    Thank you. Actually the ball reflection on low setting is almost identical to me, so no problem to disable it. I was wondering anyway, why a game that would seem not that resource demanding, does not run at 60 fps all the time.
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    Performance not as good as expected (GTX 570, i7 2600K@4 ghz 16GB ram)

    Hi there, I didn't post this in bug thread, but I think it something that needs investigation from developers: with specs as specified in subject, I noticed that, with postprocessing ON, AA 4x, ball reflection max @1920x1200 @fullscreen, when the camera zooms in with some events on the table...
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    Important

    I can wait till to 1:00 AM (3 1/2 hrs), hope it appears before...
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    Important

    So sad... I hope you'll get things fixed soon :(

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