Honestly never thought Bone Busters Inc would happen, but I for one am super excited. Never actually played it, but I LOVE the art work. It's so damn 80s it's almost obscene.
I've wanted to play this table for the longest time. One of the casinos near me has it (along with Space Shuttle) hanging on their wall (literally, suspended there vertically). Definitely not the most interesting table, and I don't imagine I'll dedicate too much time to it, but it should be a...
I feel so bad for clowns. In the past 30 or so years, the whole "clowns are scary" sentiment has pretty much eclipsed their original purpose. I understand how someone could legitimately find them scary, but half the time people just pretend because it's the thing to do. I think it would be...
The two companies are clearly competing for gamers' pinball dollars, but Farsight was never really in a position to compete for that Disney money. Zen's approach and platform are clearly better suited for their needs. I mean, if you were an ambitious young marketing exec for a media...
I'm actually more hyped for this than TAF. Stuff like this, Dr. Dude, Bone Busters Inc have this rare sort of "80s grotesque" vibe that I can't get enough of.
Yeah, 450K is the max per plunge, but you can get those points every time you launch a ball, which means after locks or at the start of extra balls too, so those points can add up over the course of a game, especially if you hit your stride on Ball 3.
Yeah, sounds like some sort of bug. The table just has a traditional plunger, with no auto-launch capability.
The points are multiplied by the ball number, so in a game filled with extra balls and ball locks, you're potentially being deprived of millions of points.
Indeed, congrats! Quite an accomplishment, and a wonderful gift to us pinball aficionados. Keep doing what you do!
And I just realized how appropriate it is to have a 50's themed table for the 50th table!
Stuff like kickbacks and ballsaves are really effective at nullifying the feelings of "unfairness" that pinball can have, and they've become so ubiquitous that their presence has sort of determined what people perceive as the "baseline" difficulty for pinball. A game like Diner, which has...
Very. Same goes for SDTMs. Luck plays a definite role in Diner, and the ratio of decent games to "screw it! - RESET!" games is pretty accurate as well. The only difference is that I'm much better at nudging in TPA.
I've been waiting with great curiosity for this release, as I own a Diner machine, and I must say, Farsight really hit this one out of the park. The sights, the (accurately lousy) sounds, the unflinching cruelty; everything is spot on. I doubt I'll play it much, as it would feel a bit foolish...
I'm not sure how popular it is, but I'm holding out hope for Bone Busters Inc. I've never actually played it, but the ultra 80s art style gives me a - wait for it - boner.
http://ipdb.org/machine.cgi?id=347
I own Williams Diner and Star Explorer. Really ought to get rid of the Diner, as I lack the technical ability to make basic repairs, should something break. The Star Explorer is built like a tank, and can fend for itself.
Nothing against the in-game music, but I tend to put on my own tunes when I play. The clashing cacophony of these two sound sourced add to the "arcade feel."
I go through a sort of shmup mania every five years or so, and I'm currently in it deep. Recently spent a wad of cash getting caught up on all the region free games for the 360, and I've been going hog wild between those and my older stuff for the Saturn and Dreamcast. Currently awaiting...
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