Hi!
I've written a DLL that allows making use of pretty much all real DMD displays users put in their virtual pinball cabs nowadays.
If any developer reads this and you're interested to add support for real DMDs, let me know. It also has a virtual DMD mode where you can test. The API is quite...
Hello,
The last few weeks I've written a nice abstraction layer for real DMDs, meaning we can do all kind of neat stuff while supporting pretty much every DMD used for virtual pinball out there (that is, PinDMDv1-v3 and PIN2DMD). Two weeks ago I was playing around with Pinball FX2, and now...
Hi,
for those running Pinball FX2 on a cabinet with a real DMD, I've been working on a project that adds support to Pinball FX2. There's a thread about it over at VPF.
DMD in action:
I find this very irritating and it makes it more difficult to estimate where the ball will go. Is there an option to disable any kind of scrolling (also when plunging), or is it something planned?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.