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Thread: Funhouse Tactics and Strategies

  1. #51
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    PC is supposed to share the same leaderboard as Sony/Android/iOS. Everything but X360 is together.

    Yeah, I had 100M on Taxi, and bumped it to 126M last week.

    Funhouse shows my 999.6M, 999.7M by Tarek Oberdieck (new since last week), and the next highest is 846m by WlkBtwnRnDrps. I see this both in-game and on pinballarcade.com. No sign of any other 999M scores on Funhouse from you or anyone else. Don't know what's going on there.

  2. #52
    Senior Member phreaker47's Avatar
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    Quote Originally Posted by vikingerik View Post
    PC is supposed to share the same leaderboard as Sony/Android/iOS. Everything but X360 is together.

    Yeah, I had 100M on Taxi, and bumped it to 126M last week.

    Funhouse shows my 999.6M, 999.7M by Tarek Oberdieck (new since last week), and the next highest is 846m by WlkBtwnRnDrps. I see this both in-game and on pinballarcade.com. No sign of any other 999M scores on Funhouse from you or anyone else. Don't know what's going on there.
    Weird. Do you see my 7.6 million on Haunted House? 12.6 million on Flight 2000?

    I think the syncing is inconsistent and it can be per table. I remember looking at the Android version once and seeing differences in the leaderboards compared to PS3/Vita, but not consistently across all tables.

  3. #53
    Senior Member phreaker47's Avatar
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    I only just now looked at the leaderboards via pinballarcade.com. I never have before. From the looks of it, all the top tens except Funhouse are the same (at least the ones where I have a top ten score)

    Here's what PS3/Vita shows right now for Funhouse:



    And from pinballarcade.com:
    1. Tarek Oberdieck 999,732,800
    2. vikingerik 999,662,230
    3. WlkBtwnRnDrps 846,601,810
    4. geohoo 604,575,360
    5. Space Tractor 540,795,470
    6. krazysteve1958368,017,470
    7. chk341,982,260
    8. Roy Wils 340,221,360
    9. Mart 314,601,390
    10. csw 309,228,080
    Interesting that a lower score from Roy Wils is there (on the website). I know his 703M has been there for easily a year. That was the #1 score at the time I got my 998M, then my score was #1 for most of this year (little did I know it may have been beaten long ago and I just never saw it.) Moovenstein got his score fairly recently. I think syncing with this table has been broken for a while. Also as you can see, evidently there's no ceiling at a billion. If I knew that, I would have kept playing. I'm thinking the PS4 version might get me back into it again.
    I wonder if everyone else who doesn't show up on the website's list is on PS3/Vita?

    BTW, how'd you score that high on AFM? I don't think it's much of a secret that the way to these scores is to get the game "on rails" and set up safe, repeatable shots. That damn right orbit STDM drain though... does it happen on the PC version? That bug killed my will to keep chasing the leaderboards.
    Last edited by phreaker47; 12-12-2013 at 08:32 AM.

  4. #54
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    Quote Originally Posted by vikingerik View Post
    The Gangway extra ball is NOT limited. I collected it at least five times in a game. Since you can collect both that and the Mystery Mirror EB on every ball, yeah it's pretty easy to play Funhouse forever, you can make up for a ball that drains too quick without completing the mirror.
    it's once per ball. but yeah that allows you to recover. It's a worthwhile goal if you have enough room for it.
    As for regular multiball, I've got a simpler sequence for hitting the million plus than Sean described in the first post of this thread, once you hit the trap door once.

    - Start with ball 1 on the right flipper and ball 2 about to come out of the scoop eject (like after a trap door shot)
    - Shoot ramp with ball 1, then hold the right flipper to catch ball 2 out of the scoop and keep holding it
    - With ball 1 from the ramp, shoot the lock hallway
    - With ball 1 from the lock, shoot the trap door
    - Start over again by shooting the ramp with still-held ball 2 before ball 1 comes out of the eject.

    If you keep the timing on the right rhythm, you don't need the mirror shot at all. Before each ball ejects from the scoop, start the ramp-lock-trapdoor sequence with the other ball. That's all there is to it. Ramp - right Gangway - trapdoor is also an option, which is more fun IMO and works towards the Gangway EB, though recovering from misses is more chancy.
    This is how it's done in real life, if you have a kickout that cooperates. HOWEVER... in TPA, hidden hallway after the ramp is as difficult as direct trapdoor after hidden hallway. SO that's why ramp to superdog to mirror to dead bounce to hallway is used instead.

  5. #55
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    Quote Originally Posted by phreaker47 View Post
    I only just now looked at the leaderboards via pinballarcade.com. I never have before. From the looks of it, all the top tens except Funhouse are the same (at least the ones where I have a top ten score)

    Here's what PS3/Vita shows right now for Funhouse:



    And from pinballarcade.com:


    Interesting that a lower score from Roy Wils is there (on the website). I know his 703M has been there for easily a year. That was the #1 score at the time I got my 998M, then my score was #1 for most of this year (little did I know it may have been beaten long ago and I just never saw it.) Moovenstein got his score fairly recently. I think syncing with this table has been broken for a while. Also as you can see, evidently there's no ceiling at a billion. If I knew that, I would have kept playing. I'm thinking the PS4 version might get me back into it again.
    I wonder if everyone else who doesn't show up on the website's list is on PS3/Vita?

    BTW, how'd you score that high on AFM? I don't think it's much of a secret that the way to these scores is to get the game "on rails" and set up safe, repeatable shots. That damn right orbit STDM drain though... does it happen on the PC version? That bug killed my will to keep chasing the leaderboards.
    Moovenstein is a known hacker and troublemaker on the FB page. (His other names include "Bill Smith", "Moo", and several hundred other names he goes by over on the FB page.)

    He gets banned at least 5 times a month from the page for starting trouble.

  6. #56
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    Question(s) About Mystery Mirror

    Just can't figure it out. I complete the Mystery Mirror on pretty much every ball I play, but I have not completely figured out how it functions. That is embarrassing to admit, because I've been playing a long time. Although, I have never done a lot of research. I tried though and I can not find an in-depth guide to it. My problem is with the lighting system. I know when a solid light is on an objective in the Mystery Mirror, it means that objective is complete. And when a flashing light is active, it means that objective can be activated by shooting the ball into the mirror. But, most of the time, I just get a whooshing sound and nothing else happens. So I shoot to the pop bumpers to get a flashing light on one of the other Mystery Mirror objectives. Sometimes when I shoot the Mystery Mirror after that, I activate a new objective, sometimes ... just the same whooshing sound again. And again. Sometimes the objective activates though, and it seems so random. What am I missing?

  7. #57
    Senior Member Fungi's Avatar
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    Quote Originally Posted by timedragon View Post
    Just can't figure it out. I complete the Mystery Mirror on pretty much every ball I play, but I have not completely figured out how it functions. That is embarrassing to admit, because I've been playing a long time. Although, I have never done a lot of research. I tried though and I can not find an in-depth guide to it. My problem is with the lighting system. I know when a solid light is on an objective in the Mystery Mirror, it means that objective is complete. And when a flashing light is active, it means that objective can be activated by shooting the ball into the mirror. But, most of the time, I just get a whooshing sound and nothing else happens. So I shoot to the pop bumpers to get a flashing light on one of the other Mystery Mirror objectives. Sometimes when I shoot the Mystery Mirror after that, I activate a new objective, sometimes ... just the same whooshing sound again. And again. Sometimes the objective activates though, and it seems so random. What am I missing?
    After completing an objective, hit Rudy in the mouth to relight. Hitting pop bumpers just changes the mirror objectives.

  8. #58
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    Quote Originally Posted by Fungi View Post
    After completing an objective, hit Rudy in the mouth to relight. Hitting pop bumpers just changes the mirror objectives.
    yup, gotta hit rudy to re-light the mirror. there is a white insert just below the mirror hole that indicates whether it's lit or not.

  9. #59
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    Thanks Fungi and pezpunk!

    Quote Originally Posted by pezpunk View Post
    there is a white insert just below the mirror hole that indicates whether it's lit or not.
    Goodness, how HOW did I not catch on to that. All this time I've been hearing "light the Mystery Mirror" and I'm thinking... lights are becoming solid, lights are flashing on the mirror - Its obviously "lit", what the hell is everyone talking about?! But I was missing that white arrow indication. Hah, and I thought I was embarrassed before! Oh well. Now I can really attempt to master this game. Funny thing, as I mentioned in my other thread that I don't like to do Rudy Hits due to potential loss of control, I always did it anyway because I couldn't resist! And that alone is how I always unknowingly lit the mirror again and again

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    Thanks again you guys for helping me understand the Mystery Mirror. Because of your help I easily broke 100M tonight! I know its not a very high score compared to a lot of you, but I took a pic anyway because it shows a nice jump up from my average area. I have high hopes for my future score because honestly after Ball 1 reached 60m tonight... I was really tired of playing. Kind of let things slip away at that point. I even lost ball 2 after like 3 minutes ... Anyway, thanks again and again for the help, guys


  11. #61
    Junior Member Gen_Giu's Avatar
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    I have read with great attention all of the answers of this needed thread. I have noticed that one tip is missing in all of them: the skill shot with the right plunger and the shots with the left one.
    From my view: laptop, keyboard and mouse, it is pretty easy to find the spot on the screen where to place the right plunger with my mouse to get 100% skill shots.
    You know, you may get 100% 1.000.000 at every: Quick Multiball, 11.45 and 12.00 Multiball Midnight after the first: 250.000, 500,000 and 750,000 skill shots. In a long game that make the difference!
    Same method for the left plunger and the Crazy Steps lanes. I mean you may find with ease (and some attempts to train yorself) the right spots (references) where to place the left plunger to get the ball goes in the first lane: Super Frenzy or in the second one: Extra Ball.
    Personally I'm still "fighting" to get that Trapdoor shot when Multiball even after having read all of the tips in the answers where it seems few has mentioned that the real difference is in the platform and controller used.
    I seem to get the better results when I switch with the camera on the higher view when in multiball midnight and quicknall; any tips is the welcome (better the ones from the same platform: laptop, keyboard, mouse). Thank you.

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