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Farsight Studios
The Pinball Arcade / Farsight Studios
(An attempt at) The top 40 TPA players from leaderboard scores
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<blockquote data-quote="vikingerik" data-source="post: 201070" data-attributes="member: 3745"><p>Well, it's rarely straight through. Often play for an hour or two after work, break for dinner, another hour or two, watch TV for a while, break overnight, and so on. Helps to play on a desktop PC which never has any issue with sleeping or suspending or crashing.</p><p></p><p></p><p></p><p>Interpolation is a word. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Yes, most tables converge to a consistent scoring velocity in the long run, once progressive elements like the skyway in Whirlwind and jackpots in CFTBL and Whitewater reach maximum. These are notable exceptions that are always progressive:</p><p></p><p>Monster Bash: the award for <em>starting</em> Monsters of Rock of 5M per collected instrument escalates unbounded throughout the game. My top game scored over 1B per MOR start from over 200 instruments.</p><p></p><p>NGG: unlimited progression for jackpots and Holes-in-One</p><p></p><p>Ripley's: unlimited progression in the continent bonus</p><p></p><p>STTNG: unlimited progression in Borg jackpots</p><p></p><p>Theatre of Magic: unlimited progression in bonus. (True for many tables, another example is CV's cannonballs, but only in Theatre does progressive bonus really come to dominate the non-progressive elements.)</p><p></p><p>Also, there's a <em>per-ball</em> progressive element in the bonus for AFM, MM, MB, CC. Scoring velocity increases with longer time between drains. AFM also has the progressive-within-a-ball Victory Laps.</p><p></p><p>BSD's Bats value is not unlimited progression, with limited EBs so limited times to collect it.</p><p></p><p></p><p></p><p>We don't know, and can't prove unless Farsight tells us, whether STTNG and AFM trillion detection doesn't exist at all or just happened to fail in the few known attempts for myself and Miwurdz.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 201070, member: 3745"] Well, it's rarely straight through. Often play for an hour or two after work, break for dinner, another hour or two, watch TV for a while, break overnight, and so on. Helps to play on a desktop PC which never has any issue with sleeping or suspending or crashing. Interpolation is a word. :) Yes, most tables converge to a consistent scoring velocity in the long run, once progressive elements like the skyway in Whirlwind and jackpots in CFTBL and Whitewater reach maximum. These are notable exceptions that are always progressive: Monster Bash: the award for [i]starting[/i] Monsters of Rock of 5M per collected instrument escalates unbounded throughout the game. My top game scored over 1B per MOR start from over 200 instruments. NGG: unlimited progression for jackpots and Holes-in-One Ripley's: unlimited progression in the continent bonus STTNG: unlimited progression in Borg jackpots Theatre of Magic: unlimited progression in bonus. (True for many tables, another example is CV's cannonballs, but only in Theatre does progressive bonus really come to dominate the non-progressive elements.) Also, there's a [i]per-ball[/i] progressive element in the bonus for AFM, MM, MB, CC. Scoring velocity increases with longer time between drains. AFM also has the progressive-within-a-ball Victory Laps. BSD's Bats value is not unlimited progression, with limited EBs so limited times to collect it. We don't know, and can't prove unless Farsight tells us, whether STTNG and AFM trillion detection doesn't exist at all or just happened to fail in the few known attempts for myself and Miwurdz. [/QUOTE]
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The Pinball Arcade / Farsight Studios
(An attempt at) The top 40 TPA players from leaderboard scores
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