Android Beta 1.31 #4

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FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
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Beta 1.31 #4

This is an old build.

http://androidfiles.pinballarcade.com/beta/AndroidPinballActivity1.31BETA_v4.apk

----- For Testers -----

This Beta is mostly to help determine if there will be any performance issues with the LCD fix implemented that now displays on the back glass as well as the HUD.

----- Mobile Bug List -----
• Ball is not aligned in the plunger
• The scoreboard on the backglass is not scaled properly and doesn't fit in the cutouts.
• The plunger faceplate on the front of the machine currently has no texture and should be chrome.
• The plunger cover graphic is also visible under the plunger box.
• The orange rectangular cover caps at the top of the criss-cross ramps are not modeled correctly.
• The screw attaching the left transparent plastic ramp to the backwards L-shaped chrome bracket is missing.
• Playfield looks flat and needs baked-in lighting like High Roller Casino currently has.
• Several lamp textures need to be updated.
• The juke box is missing it's front texture.
• Several plastic covers lack transparency.
• Extra Ball goal is not rewarding in every scenario.
• Cameras need to be updated
• When customers speak, the flash breaks the texture.
• Table render background is too dark.
• Music begins to loop if paused during certain audio files
• Left ramp collision is lifting the ball which triggers the right ramp switch
• The ball sometimes goes through the ball lock area and doesnt lock.
• The ball is getting stuck on the left ramp at the crossing.



----- End Tester Notes -----
• CV: Judges are all the same in Cirques Voltair
• FP: Firepower sometimes does not end the game correctly after draining three balls.
• HRC plunger needs to be lowered.


----- What's New -----
• Table of the month is FunHouse.


----- What's Fixed -----
• Transparencies in plastic covers.
• HUD elements were set
• LCD is now working on the back glass and HUD.
• Skill shot goal only rewards on the 1st ball.
• HRC apron card is displayed instead of Diner.
 
Last edited:

Baron Rubik

New member
Mar 21, 2013
1,852
1
Ball keeps getting stuck here...
qe9e5ege.jpg
 

switch3flip

Member
Jan 30, 2013
944
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Yup, exactly. I just tried to post in the previous thread but it was locked. Copy pasted this:

On rare occasions, when you shoot up the left ramp, the ball gets stuck on the wires right where the switch that registers the shot is. But the ball doesn't sit still, it wobbles a little at the same spot and the shot gets registered over and over, so you can get extra ball and advance clock a couple hours just in one shot. Eventually the ball continues to roll down by itself, if you don't nudge. Think I got at least five or six switch rollovers registered from one stuck ball.


Haven't tried the new build yet but I'm writing this on phone, and it's a pain, so just in case.
 

FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
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Im sure it has to do with the fix they were putting in to stop the ball from lifting.
 

switch3flip

Member
Jan 30, 2013
944
0
No performance issues, smooth like butter :)

Samsung S3 (quad core version)
Jelly Bean 4.3
 
Last edited:

PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
4,158
1
I was really hoping you guys had fixed the bug (or optimization tweak) that would cause either the top or bottom of the scoreboard display to disappear on many of the System 11 tables. The best example of this issue is when the Wind Tunnel Mystery Mirror reward is displayed on Funhouse.
 

PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
4,158
1
...and as expected, I'm dropping frames here and there with the scoreboard enabled on the backglass...and this is on a Galaxy S4. Once again, the scoreboard on the backglass should be disabled for all non-DMD tables on Android.
 

Pop Sergeant

New member
Jul 26, 2012
166
0
Device: Samsung Galaxy Tab 2014 (10.1)

O/S: Android 4.42

Table: Diner

TPA: Beta 1.31 #4

Problem: Choppy ball movement, skipped frames; intermittent (Portrait View)

Frequency: HUD ON: 75% of time ball is in play / HUD OFF: 75% of time ball is in play

Replication: Start Diner in portrait mode; locked to VIEW 1, no event cam, HUD ON / OFF does not appear to make a difference; single or multi-ball does not appear to make a difference; table movement from launch to play view becomes choppy almost immediately, ball tracking appears to be skipping frames.

Additional Notes: Shutdown and restart; killed all but top 4 priority background processes; everything off expect Bluetooth for MOGA PRO and WIFI; same-same. Galaxy tablet (2014) is a very capable device, I have no issues with any other tables. If this issue existed in previous beta builds it was not readily apparent to me.

Thanks.
 

Pop Sergeant

New member
Jul 26, 2012
166
0
Device: Samsung Galaxy Tab 2014 (10.1)


O/S: Android 4.42


Table: Diner


TPA: Beta 1.31 #4

Problem: Back glass SCORE (1-PLAYER) misaligned digital score when over 19,999,999; cuts of leading (left-most) digit

Frequency: 100%

Replication: Portrait view, HUD OFF; score over 19,999,999 (okay, basically just get something other than a number 1 in the tens-of-millions left-most/leading digit: first character/num is too far left of the display box and is cut off (less than 50%).

Thanks.
 

Indy99

Member
May 24, 2013
115
0
I see some people are experiencing performance problems. I can say everything is running smoothly on my Nexus 7 (2013). No performance hit here. Stock android 4.4.4.
 

Mad07

Member
Feb 13, 2013
362
2
Device: Samsung Galaxy Tab 2014 (10.1)


Problem: Choppy ball movement, skipped frames; intermittent (Portrait View)
.

Energy saving enabled? This was the reason for the same issue on my Samsung Pro Note.

On other hand : TPA doesn't like interruptions from other processes:
E.g. I have a Dl limit via mobile data on amazon. 2 downloads are in the queue. Play TPA (Beta2). A pop up from Amazon occured from time to time:
TPA react with choppy balls and table and other effects

Other way to reproduce: send TPA in the background, check and change e.eg. some settings like brightness, volume ...Get TPA in foreground and continue. .... Could be working, but don't must (see above)
 

Mad07

Member
Feb 13, 2013
362
2
The bonus in the cup is now physical unrealistic: In beta 1 ans 2 I've received round a bound 1M and it looks ok. Now the balls runs slowly around and the bonus is over 4M. From physical point of view, the ball can not run around (and select points) with the low speed. He must fall down earlier


Edit on
Now it's looks like so a seen in beta 1 & 2. Max. points in the cap between 750K and 1M........
Edit off
 
Last edited:

Mad07

Member
Feb 13, 2013
362
2
After a game is finish, the application freeze/stopped a short time (incl. Sound) just before the pop up is on the screen, which shows the points of each player. Maybe it's the time, where the app send/check online the HC. If yes, maybe it make sense, to reschedule this request direct after display the pop up. In this moment I'm only via Mobil data online (no Wifi available / vacation)
 
Last edited:

Mad07

Member
Feb 13, 2013
362
2
If a ball is drained and the pop-up to accept the next player, the HUD is incomplete. It's shows in the first row PLUS and in the 2nd row e.g. 2,86. This is happen from time to time ca. 20%
Or line 1 "Bon" instead of Bonus and line 2 is stripped too
 
Last edited:

crazywolf

New member
Jul 9, 2013
46
0
I have still the problem with heavy sound effect delay on every table on all my Devices. Samsung S3, Galaxy Note 8 and Tab Pro 8.4 (Android 4.3, 4.4 and 4.4).
In the PC Version it is fine.
 
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