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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="night" data-source="post: 41594" data-attributes="member: 493"><p>As posted in the Android forum, but it might belong here as well:</p><p></p><p>I would like to give some comments on the playfield artwork. I attached the image, made it a bit lighter so the numbers are better visible:</p><p></p><p><img src="http://lh5.googleusercontent.com/-YKAYYduSuMw/ULdh_xaCkdI/AAAAAAAADNw/yk3hGrJOQcw/s800/pinball.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>1. The clock looks BAD. It's too ugly even for a beta version. Whoever approved of this should take a day off. The transparant plastic is not working, it turns into milky-white. One suggestion: remove the transparent plastic <u>in front of the clock</u>, leave the sides of the clock with the plastic texture. This simulates transparency and still gives the illusion the whole clock is made of plastic. I have a screenshot of a TZ table where the clock is blue(!), this works-and-looks a lot better (see image below).</p><p></p><p>2. The glass of the gumball machine is almost invisible, it needs a reflection!</p><p></p><p>3. The material here looks like chrome, in the example it is clearly made of another material (plastic?) and is darker in color. (see image below)</p><p></p><p>4. Farsight, please do something about your plastic texturing, these ramps almost looks like chrome, it's grey, it's dull and looks in no way like clear transparent plastic. Take the glass texture of the gumball machine and fine tune it a little.. put that on the ramps, it just can't look any worse than this.</p><p></p><p>5. I just marked these parts as an example, but there are <u>tons</u> of little screws and bolts that are missing on the TPA table if you compare it to a real one...</p><p></p><p>6. And again, are these lights made from grey opaque stuff? It should be clear plastic!</p><p></p><p>-What's wrong with the ball, why does it look dark and not like chrome?</p><p></p><p>Overall, the Chromework is so-so, transparency simulation is just plain bad. Shadows are forgotten(?)..</p><p></p><p>One general comment about the <em>graphics</em> of TPA tables; besides all the 3D elements, they are 80% texture mapping (which can't go wrong if your original scans are good) and the other 20% is up to Farsight. And then I am talking about chrome, plastic, lights, etc. And this extra 20% of input is weak. The tables look harsh and very 3D in appearance. It looks like the 3D-work we saw back in the 1990s. A good simulation of reality boils down on good texturing, shadows(!) and lighting. <u>There are hardly any shadows which makes the elements not 'one part' with the table. FLAT looking. Like they are floating around</u>! More shadows from all the elements on the table itself, don't be so afraid of using shadows! Look at the image below, for example you see a shadow of the chrome railing over the table, where is it on the TPA table?! There is no depth. It looks like there is a very ugly bright spot on it, lacks in atmosphere..</p><p></p><p>I just played Theatre of Magic. This table looks very good, has convincing shadows and hey, the transparent plastic is convincing! Creature of the Black Lagoon, horrible plastic ramps.</p><p></p><p>Now that wasn't nice, was it? No hard feelings.</p><p></p><p></p><p>Close-up of a real TZ table:</p><p></p><p><img src="http://bangback.ca/wp-content/uploads/2012/07/tz_09.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="night, post: 41594, member: 493"] As posted in the Android forum, but it might belong here as well: I would like to give some comments on the playfield artwork. I attached the image, made it a bit lighter so the numbers are better visible: [IMG]http://lh5.googleusercontent.com/-YKAYYduSuMw/ULdh_xaCkdI/AAAAAAAADNw/yk3hGrJOQcw/s800/pinball.jpg[/IMG] 1. The clock looks BAD. It's too ugly even for a beta version. Whoever approved of this should take a day off. The transparant plastic is not working, it turns into milky-white. One suggestion: remove the transparent plastic [U]in front of the clock[/U], leave the sides of the clock with the plastic texture. This simulates transparency and still gives the illusion the whole clock is made of plastic. I have a screenshot of a TZ table where the clock is blue(!), this works-and-looks a lot better (see image below). 2. The glass of the gumball machine is almost invisible, it needs a reflection! 3. The material here looks like chrome, in the example it is clearly made of another material (plastic?) and is darker in color. (see image below) 4. Farsight, please do something about your plastic texturing, these ramps almost looks like chrome, it's grey, it's dull and looks in no way like clear transparent plastic. Take the glass texture of the gumball machine and fine tune it a little.. put that on the ramps, it just can't look any worse than this. 5. I just marked these parts as an example, but there are [U]tons[/U] of little screws and bolts that are missing on the TPA table if you compare it to a real one... 6. And again, are these lights made from grey opaque stuff? It should be clear plastic! -What's wrong with the ball, why does it look dark and not like chrome? Overall, the Chromework is so-so, transparency simulation is just plain bad. Shadows are forgotten(?).. One general comment about the [I]graphics[/I] of TPA tables; besides all the 3D elements, they are 80% texture mapping (which can't go wrong if your original scans are good) and the other 20% is up to Farsight. And then I am talking about chrome, plastic, lights, etc. And this extra 20% of input is weak. The tables look harsh and very 3D in appearance. It looks like the 3D-work we saw back in the 1990s. A good simulation of reality boils down on good texturing, shadows(!) and lighting. [U]There are hardly any shadows which makes the elements not 'one part' with the table. FLAT looking. Like they are floating around[/U]! More shadows from all the elements on the table itself, don't be so afraid of using shadows! Look at the image below, for example you see a shadow of the chrome railing over the table, where is it on the TPA table?! There is no depth. It looks like there is a very ugly bright spot on it, lacks in atmosphere.. I just played Theatre of Magic. This table looks very good, has convincing shadows and hey, the transparent plastic is convincing! Creature of the Black Lagoon, horrible plastic ramps. Now that wasn't nice, was it? No hard feelings. Close-up of a real TZ table: [IMG]http://bangback.ca/wp-content/uploads/2012/07/tz_09.jpg[/IMG] [/QUOTE]
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