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Farsight Studios
The Pinball Arcade / Farsight Studios
Any news on sound improvement?
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<blockquote data-quote="slowtide" data-source="post: 269508" data-attributes="member: 1983"><p>Some of you may have gotton me wrong on this: My problem is not with the way these machines sound in real life, but with the way farsight seems to record them for the game.</p><p></p><p></p><p></p><p>Exactly, that's my main gripe! Flippers, bumpers and the sound of the rolling ball are the sounds you hear most often during gameplay. But all of those are of very low quality. This might be a compromise for low-end mobile platforms and maybe possible game/download size issues. But most supported gaming platforms do not have these technical restrictions. The mechanical sound should be of high quality, varied, and if possible in stereo. That's the way they sound in real life. Other current pinball games sound so much better in that regard.</p><p></p><p>Of course, I know that the sound hardware of most pinball tables didn't sound very good in the first place. I've played quite a few of the original tables over the years and the the sound coming from the speakers is often thin and muffled. </p><p>Farsight seems to use a field recorder to record the sound off these machines "in the room", rather than emulating the sound hardware or capturing the audio directly from the board. And even if the machines themselves were mono (as most of them were), if you place them in a room you get room ambience from the reflected sound that you can record in stereo which really adds to the realism. However, like the mechanical sounds, those recordings/soundfiles in the game seem to be of rather low quality/bitrate and mono.</p></blockquote><p></p>
[QUOTE="slowtide, post: 269508, member: 1983"] Some of you may have gotton me wrong on this: My problem is not with the way these machines sound in real life, but with the way farsight seems to record them for the game. Exactly, that's my main gripe! Flippers, bumpers and the sound of the rolling ball are the sounds you hear most often during gameplay. But all of those are of very low quality. This might be a compromise for low-end mobile platforms and maybe possible game/download size issues. But most supported gaming platforms do not have these technical restrictions. The mechanical sound should be of high quality, varied, and if possible in stereo. That's the way they sound in real life. Other current pinball games sound so much better in that regard. Of course, I know that the sound hardware of most pinball tables didn't sound very good in the first place. I've played quite a few of the original tables over the years and the the sound coming from the speakers is often thin and muffled. Farsight seems to use a field recorder to record the sound off these machines "in the room", rather than emulating the sound hardware or capturing the audio directly from the board. And even if the machines themselves were mono (as most of them were), if you place them in a room you get room ambience from the reflected sound that you can record in stereo which really adds to the realism. However, like the mechanical sounds, those recordings/soundfiles in the game seem to be of rather low quality/bitrate and mono. [/QUOTE]
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Any news on sound improvement?
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