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Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Black Hole (1981)
Black Hole Tactics and Strategies
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<blockquote data-quote="JPelter" data-source="post: 12775" data-attributes="member: 623"><p>Blargh. Just had one last marathon of Black Hole for 36.5M. It took me something ridiculous like seven hours or so and I got really bored towards the end. Was constantly nervous about the geometry bug in the lower lock area too. I don't think I'll be touching the table again, except to give a quick look when they fix the extra balls and lower playfield diverter to see how much that changes. Overall I don't think it'll change all that much. Might make the ultra high scores harder to pull off and the regular play easier, although hard to gauge before testing.</p><p></p><p>e: Oh right this is the tactics and strategies thread. I'll give out some tips on how to get to grind mode. Warning: It gets pretty boring pretty fast.</p><p></p><p>1) Always keep two extra balls banked. Whenever you lose a ball your first priority is to bank another one. You can have approx. two extra balls banked at once. One regular and one special. I say approx. because there's some odd thing that is probably a bug that will actually sometimes roll your ball count back when you lose a ball. I have no idea what causes it. It's not very relevant though. The easiest extra balls are in the corridor on the upper playfield next to the gravity lane or whatever it is. You cycle through them with the lower playfield right bank of targets. You can't cycle past the special light without picking it up though.</p><p></p><p>2) Multiball is not important. You won't be able to keep multiple balls in the lower playfield for long and thus won't score super high with them no matter what.</p><p></p><p>3) When you have two extra balls banked, get either one or two Gs depending on how you want to play, and the four yellow lights on the lower playfield lit. Go to lower playfield and start grinding the bottom left bank of targets. Also get your multiplier up to 5x fairly soon. I tend to do it when I have 100k bonus banked if I don't have it maxed before that. <strong>Note: Avoid the lower playfield lock shot at all costs. The ball WILL eventually go in there and not come back, ever. Your game is over and you won't get a high score if this happens.</strong> Consequently, most of the bank shots you need to shoot for scoring are better done with caroms from the left flipper since this has 0 risk of ending up in the lock area.</p><p></p><p>Repeat this till you're so bored and tired and scared of geometry bugs you can't go on any more and drain the rest of your balls.</p></blockquote><p></p>
[QUOTE="JPelter, post: 12775, member: 623"] Blargh. Just had one last marathon of Black Hole for 36.5M. It took me something ridiculous like seven hours or so and I got really bored towards the end. Was constantly nervous about the geometry bug in the lower lock area too. I don't think I'll be touching the table again, except to give a quick look when they fix the extra balls and lower playfield diverter to see how much that changes. Overall I don't think it'll change all that much. Might make the ultra high scores harder to pull off and the regular play easier, although hard to gauge before testing. e: Oh right this is the tactics and strategies thread. I'll give out some tips on how to get to grind mode. Warning: It gets pretty boring pretty fast. 1) Always keep two extra balls banked. Whenever you lose a ball your first priority is to bank another one. You can have approx. two extra balls banked at once. One regular and one special. I say approx. because there's some odd thing that is probably a bug that will actually sometimes roll your ball count back when you lose a ball. I have no idea what causes it. It's not very relevant though. The easiest extra balls are in the corridor on the upper playfield next to the gravity lane or whatever it is. You cycle through them with the lower playfield right bank of targets. You can't cycle past the special light without picking it up though. 2) Multiball is not important. You won't be able to keep multiple balls in the lower playfield for long and thus won't score super high with them no matter what. 3) When you have two extra balls banked, get either one or two Gs depending on how you want to play, and the four yellow lights on the lower playfield lit. Go to lower playfield and start grinding the bottom left bank of targets. Also get your multiplier up to 5x fairly soon. I tend to do it when I have 100k bonus banked if I don't have it maxed before that. [b]Note: Avoid the lower playfield lock shot at all costs. The ball WILL eventually go in there and not come back, ever. Your game is over and you won't get a high score if this happens.[/b] Consequently, most of the bank shots you need to shoot for scoring are better done with caroms from the left flipper since this has 0 risk of ending up in the lock area. Repeat this till you're so bored and tired and scared of geometry bugs you can't go on any more and drain the rest of your balls. [/QUOTE]
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