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BlahCade 95: King of Pin
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<blockquote data-quote="relaxation" data-source="post: 258332" data-attributes="member: 5759"><p>On TPA,</p><p></p><p>The issue of leaderboard parity has been brought up before: it's been suggested mobile players may have more pronounced railroads while mobile & keyboard players don't have the same tools as controller players. If we were to wipe the gulf between would still exist.</p><p></p><p>The 'I had a good game' argument works in the timed tournament format, the results across platforms look competitive for those who compete.</p><p></p><p>I'm aware of, and asked for problem tables to be reset in the past. The issue I have is frequency, having a seasonal wipe when an 'all time' section exists? Perhaps Chris was suggesting a replacement for 'weekly/monthly/all time' to 'seasonal/all time'? This is another replacement I've heard like 'I only look at the monthly', 'I only compare with friends', etc.</p><p></p><p>Those who only compete with friends, want a seasonal wipe? I don't think you'll get any comprehensive H2H lobby to play with your friends, but that's not likely needed due to its tumble weed traffic volume. I think I saw 6? players in TPA during the recent H2H stress test, from the Pinball Players steam group.</p><p></p><p><em>edited, again</em></p><p>As for how a Seasonal league might play out? you would have timing conflicts with recently released tables meaning, table 1 has 9 months .. .. table 9 has 1 month before reset, very lopsided approach.</p><p></p><p>I'll suggest an 'Expiration Date' format: <em>If players new score is greater than previous score, update and reset removal date, if else remove entry at expiration date. Duration before expiration to be determined.</em></p><p></p><p>Pros: Keeps the leaderboards populated. No timing conflicts with releases, or determints from particiating. Removes inactive players.</p><p></p><p>+/-: Less 'set it and forget it' scores (2+hr games less likely).</p><p></p><p>Cons: Have to do better before times up. More work for Farsight? (/run a daily task). ROM limited score games can't go up.</p></blockquote><p></p>
[QUOTE="relaxation, post: 258332, member: 5759"] On TPA, The issue of leaderboard parity has been brought up before: it's been suggested mobile players may have more pronounced railroads while mobile & keyboard players don't have the same tools as controller players. If we were to wipe the gulf between would still exist. The 'I had a good game' argument works in the timed tournament format, the results across platforms look competitive for those who compete. I'm aware of, and asked for problem tables to be reset in the past. The issue I have is frequency, having a seasonal wipe when an 'all time' section exists? Perhaps Chris was suggesting a replacement for 'weekly/monthly/all time' to 'seasonal/all time'? This is another replacement I've heard like 'I only look at the monthly', 'I only compare with friends', etc. Those who only compete with friends, want a seasonal wipe? I don't think you'll get any comprehensive H2H lobby to play with your friends, but that's not likely needed due to its tumble weed traffic volume. I think I saw 6? players in TPA during the recent H2H stress test, from the Pinball Players steam group. [i]edited, again[/i] As for how a Seasonal league might play out? you would have timing conflicts with recently released tables meaning, table 1 has 9 months .. .. table 9 has 1 month before reset, very lopsided approach. I'll suggest an 'Expiration Date' format: [i]If players new score is greater than previous score, update and reset removal date, if else remove entry at expiration date. Duration before expiration to be determined.[/i] Pros: Keeps the leaderboards populated. No timing conflicts with releases, or determints from particiating. Removes inactive players. +/-: Less 'set it and forget it' scores (2+hr games less likely). Cons: Have to do better before times up. More work for Farsight? (/run a daily task). ROM limited score games can't go up. [/QUOTE]
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