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Farsight Studios
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Class of 1812 (1991)
Class of 1812 Tips & Strategies
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<blockquote data-quote="fromduc" data-source="post: 161858" data-attributes="member: 4175"><p>5/ After the MB: if u didnt take it before, go to the random award, best case scenario u got instant multiball or u relight the lock, or advance ur batometer. I know there's differents way for aiming this up-kicker, personnaly i prefer a left flip shot from a caught ball, ball totally stopped. By the way for the right ramp my best shot is a transfert from the right flip and a shoot on the rollin ball when it's on the end of the flip. Work it coz a late miss send ur ball to the right targets, danger...</p><p>Next, u got to take a break and decisions: if there's only 1 left target remaining up, i go there 99% (100% if it's for relighting lock) of the time knowing the zom-b bonus is so reawarding and pretty safe (in 1812 point of view, hey <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ), the 1% remaining is if an EB is light then i of course shoot left orbit 1st. If there's 0 or 1 target left only, i'l usually go to the left orbit for multipliers if i dont already am at 6x and didnt take the EB from this. In every other situation, i gonna work my batometer with right flip for haaving the only EB repeatable of the game, this EB is the key to top scores (took it at least 4 times on my huge game). I dont have solid methode to give for aiming that, i'm not that consistent but not that bad, and u usually got a second chance when the ball come back fromm the bumpers, again work it.</p><p>When u have maxed the bonus multiplier (didnt say it before but bonuses on a good ball on 7x is also huge, sometimes around 10M!) and got the batometer EB, u dont care about the useles special ("except the 1st time for the wiz goal!!!", yell me my fellow countryman Tann <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ) so now u got to concentrate only on left targets (except if u got only one right target up for relight the random award AND big balls for goin on purpose in this deadly area) for zom-b or even better for MB, and start all over again...</p><p></p><p></p><p>A couple of tips "en vrac" to finish it:</p><p>-Make quickly the difference between EB (white and on the sides rollovers) and special (blue and on the central rollover) lights on the rollovers, u can easyly lose a ball by tryin the left orbit when u had no reason to go there, i almost broke a controller after losin a ball like that on an (almost) great game.</p><p>-If u didnt understand it: dont play the right targets, it's a bit rewarding, specially when u got it 2 or 3 times a row, but in my experience it finishes bad ALL THE TIME.</p><p>-About the bumpers area: there's one deadly exit to the left inlane, accept it when it happens, i maybe have a way to limit it but i'm not even sure about that: when the ball turns crazy in bumps, dont nudge, when it's pretty quiet nudge a bit. Nothing more precise.</p><p>-As somebody says, when u take the centrall rollover, if u dont nudge u can have a STDM, but very savable by nudging. But worst than that, if the ball is a bit on the right, it touch a litttle "thing" near the trap door and it goes directly to the left outlane, unsavable. Learn to read it to nudge right when this will happen, coz i prefer to take my chance on it than givin a chance to the bumpers to offer me a deadly exit.</p><p>-Sometimes, for no reason i can understand in the rules, the lock relight itself, often after a shoot to the crypt by left orbit, maybe when u lock all the bonuses lights (?). Anyway, always keep an eye on this blue light on the right lamp <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Well, i think thats it, i'll come back if i catch something else. I realise those posts are far to be a revolution on this table, but i shared the best i could, and i hope i'll be beaten soon (but not to soon please, let me enjoy, hey Viking?) to play this table again. I didnt like it 1st, like almost all the hard tables whith high flow, but when my friend Ben has beaten me last month i had to re-"work" it and i quickly changed my mind and had really good fun, i knew i could be good on it and i think i still have potential: i made 105 millions (which was my previous best) with 2 EBs remaining on my 1st ball ^^</p><p></p><p></p><p>Oh, a last think: like all the table of this kind luck is a huge factor at the beginning, it's all about learning to limit this factor, and believe me after a while unlucky shots not happens that often, but before that, yes u often want to break the controller or the tv.... But anyway, even when u got it, u need a lucky game to go to the top, so dont miss it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="fromduc, post: 161858, member: 4175"] 5/ After the MB: if u didnt take it before, go to the random award, best case scenario u got instant multiball or u relight the lock, or advance ur batometer. I know there's differents way for aiming this up-kicker, personnaly i prefer a left flip shot from a caught ball, ball totally stopped. By the way for the right ramp my best shot is a transfert from the right flip and a shoot on the rollin ball when it's on the end of the flip. Work it coz a late miss send ur ball to the right targets, danger... Next, u got to take a break and decisions: if there's only 1 left target remaining up, i go there 99% (100% if it's for relighting lock) of the time knowing the zom-b bonus is so reawarding and pretty safe (in 1812 point of view, hey ;) ), the 1% remaining is if an EB is light then i of course shoot left orbit 1st. If there's 0 or 1 target left only, i'l usually go to the left orbit for multipliers if i dont already am at 6x and didnt take the EB from this. In every other situation, i gonna work my batometer with right flip for haaving the only EB repeatable of the game, this EB is the key to top scores (took it at least 4 times on my huge game). I dont have solid methode to give for aiming that, i'm not that consistent but not that bad, and u usually got a second chance when the ball come back fromm the bumpers, again work it. When u have maxed the bonus multiplier (didnt say it before but bonuses on a good ball on 7x is also huge, sometimes around 10M!) and got the batometer EB, u dont care about the useles special ("except the 1st time for the wiz goal!!!", yell me my fellow countryman Tann ;) ) so now u got to concentrate only on left targets (except if u got only one right target up for relight the random award AND big balls for goin on purpose in this deadly area) for zom-b or even better for MB, and start all over again... A couple of tips "en vrac" to finish it: -Make quickly the difference between EB (white and on the sides rollovers) and special (blue and on the central rollover) lights on the rollovers, u can easyly lose a ball by tryin the left orbit when u had no reason to go there, i almost broke a controller after losin a ball like that on an (almost) great game. -If u didnt understand it: dont play the right targets, it's a bit rewarding, specially when u got it 2 or 3 times a row, but in my experience it finishes bad ALL THE TIME. -About the bumpers area: there's one deadly exit to the left inlane, accept it when it happens, i maybe have a way to limit it but i'm not even sure about that: when the ball turns crazy in bumps, dont nudge, when it's pretty quiet nudge a bit. Nothing more precise. -As somebody says, when u take the centrall rollover, if u dont nudge u can have a STDM, but very savable by nudging. But worst than that, if the ball is a bit on the right, it touch a litttle "thing" near the trap door and it goes directly to the left outlane, unsavable. Learn to read it to nudge right when this will happen, coz i prefer to take my chance on it than givin a chance to the bumpers to offer me a deadly exit. -Sometimes, for no reason i can understand in the rules, the lock relight itself, often after a shoot to the crypt by left orbit, maybe when u lock all the bonuses lights (?). Anyway, always keep an eye on this blue light on the right lamp ;) Well, i think thats it, i'll come back if i catch something else. I realise those posts are far to be a revolution on this table, but i shared the best i could, and i hope i'll be beaten soon (but not to soon please, let me enjoy, hey Viking?) to play this table again. I didnt like it 1st, like almost all the hard tables whith high flow, but when my friend Ben has beaten me last month i had to re-"work" it and i quickly changed my mind and had really good fun, i knew i could be good on it and i think i still have potential: i made 105 millions (which was my previous best) with 2 EBs remaining on my 1st ball ^^ Oh, a last think: like all the table of this kind luck is a huge factor at the beginning, it's all about learning to limit this factor, and believe me after a while unlucky shots not happens that often, but before that, yes u often want to break the controller or the tv.... But anyway, even when u got it, u need a lucky game to go to the top, so dont miss it ;) [/QUOTE]
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