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Farsight Studios
The Pinball Arcade / Farsight Studios
Didn't think I'd like Central Park, but...
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<blockquote data-quote="EldarOfSuburbia" data-source="post: 170700" data-attributes="member: 4106"><p>What's behind the thinking that producing an EM is somehow easier or cheaper than producing a modern solid state table?</p><p></p><p>EMs have to be fully scripted. There is no ROM to emulate. That's quite a bit of coding, most of it entirely custom. Sounds need to be sampled and digitized.</p><p></p><p>The playfield still needs to be stripped bare, cleaned up, digitized, modeled, and rendered.</p><p></p><p>There still needs to be development, testing, beta testing, distribution.</p><p></p><p>A complex, late-model EM - thinking Fireball in particular, since I am going to guess that would be a lock - is going to be just as much work as some SS tables.</p></blockquote><p></p>
[QUOTE="EldarOfSuburbia, post: 170700, member: 4106"] What's behind the thinking that producing an EM is somehow easier or cheaper than producing a modern solid state table? EMs have to be fully scripted. There is no ROM to emulate. That's quite a bit of coding, most of it entirely custom. Sounds need to be sampled and digitized. The playfield still needs to be stripped bare, cleaned up, digitized, modeled, and rendered. There still needs to be development, testing, beta testing, distribution. A complex, late-model EM - thinking Fireball in particular, since I am going to guess that would be a lock - is going to be just as much work as some SS tables. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Didn't think I'd like Central Park, but...
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