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Farsight Studios
The Pinball Arcade / Farsight Studios
Disappointed in texture quality
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<blockquote data-quote="The loafer" data-source="post: 161080" data-attributes="member: 1434"><p>For starters you have to forget about those kickstarter fees, that has nothing to do with how the table is done, it's just to bring them to the table and to help with licensing fees, period. Secondly, there is a trade off in using a 3d engine versus a static engine. You can get a 3d engine to look great but your biggest money earner is the mobile market and the best hardware market is probably one of your weakest money earner so.... thirdly, right or wrong, there's a lot of sharing of engine/resources between the various different versions so in essence IMHO some of the look of the textures or the less detailed 3d models is probably due to the table assets needing to be scaled easily for the mobile markets. Finally, it looks like amongst all their workload, there support of various platforms and their finite resources, it seems they basically put out a table from scratch within two months and their business model exists successfully because they can put out a table within two months.</p><p></p><p>Some of what I posted isn't complete fact, but I am confident that it's not just a "this is the best we can do" for graphic/model quality. The world is full of trade off and this is no different.</p></blockquote><p></p>
[QUOTE="The loafer, post: 161080, member: 1434"] For starters you have to forget about those kickstarter fees, that has nothing to do with how the table is done, it's just to bring them to the table and to help with licensing fees, period. Secondly, there is a trade off in using a 3d engine versus a static engine. You can get a 3d engine to look great but your biggest money earner is the mobile market and the best hardware market is probably one of your weakest money earner so.... thirdly, right or wrong, there's a lot of sharing of engine/resources between the various different versions so in essence IMHO some of the look of the textures or the less detailed 3d models is probably due to the table assets needing to be scaled easily for the mobile markets. Finally, it looks like amongst all their workload, there support of various platforms and their finite resources, it seems they basically put out a table from scratch within two months and their business model exists successfully because they can put out a table within two months. Some of what I posted isn't complete fact, but I am confident that it's not just a "this is the best we can do" for graphic/model quality. The world is full of trade off and this is no different. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Disappointed in texture quality
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