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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
PC Beta
Display - Taxi/AfM: Flashing texture problem on Taxi playfield/AfM plastic
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<blockquote data-quote="Shaneus" data-source="post: 95654" data-attributes="member: 204"><p>OS Version: Windows 7 Pro x64</p><p>Graphics Card: ATI 5850+5970</p><p>Ram: 16GB</p><p>Version #: 0.007</p><p>Display Mode: Full Screen</p><p>Display Resolution: 1920x1080</p><p></p><p>Frequency of Occurrence: 100% of the time</p><p></p><p>Expected Result: Plastic/playfield item is evenly lit/shadowed when flashing</p><p>Actual Result: Texture is "lit" with a flat texture rather than a transparent one</p><p></p><p>Comment: On the Gorbie target entry (upper-right of playfield) and the triangular plastic just above the right outlane on AfM, when they are flashing for whatever reason, rather than it flashing with a transparent texture it instead flashes with a solid one. So when they flash, for Gorbie it alternates between it's unlit form (which is fine) and "lit" which is a grey silhouette of what it's meant to be. On AfM, the plastic goes from being the regular texture (which is just some alien artwork) to being completely yellow.</p><p></p><p>I've noticed these exact same problems on iOS as well, but it's even more noticeable on the PC version.</p></blockquote><p></p>
[QUOTE="Shaneus, post: 95654, member: 204"] OS Version: Windows 7 Pro x64 Graphics Card: ATI 5850+5970 Ram: 16GB Version #: 0.007 Display Mode: Full Screen Display Resolution: 1920x1080 Frequency of Occurrence: 100% of the time Expected Result: Plastic/playfield item is evenly lit/shadowed when flashing Actual Result: Texture is "lit" with a flat texture rather than a transparent one Comment: On the Gorbie target entry (upper-right of playfield) and the triangular plastic just above the right outlane on AfM, when they are flashing for whatever reason, rather than it flashing with a transparent texture it instead flashes with a solid one. So when they flash, for Gorbie it alternates between it's unlit form (which is fine) and "lit" which is a grey silhouette of what it's meant to be. On AfM, the plastic goes from being the regular texture (which is just some alien artwork) to being completely yellow. I've noticed these exact same problems on iOS as well, but it's even more noticeable on the PC version. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Display - Taxi/AfM: Flashing texture problem on Taxi playfield/AfM plastic
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