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Farsight Studios
The Pinball Arcade / Farsight Studios
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DLC Release Date
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<blockquote data-quote="Butterkins" data-source="post: 5911" data-attributes="member: 300"><p>I certainly don't underestimate how good of a pinball simulator the game is, but pinball itself is still a niche, and hardcore pinball is an even smaller niche.</p><p></p><p>I know that we all love any decent pinball we can get, whether it's FarSight or Zen, but for the mass market, pinball really doesn't exist any more. (This is why Zen have concentrated on casual-player friendly table and licensing; they're trying to sell to a market that wants video games, rather than pinball.)</p><p></p><p>FarSight are predominantly selling to aficionados, fans, purists and the odd player who wants to relive a bit of history, yet at mass-market iOS pricing. Unfortunately, the iOS pricing model only really works for volume sales. (This is a huge trap that thousands of developers have found themselves in: they are effectively forced to drop their prices, yet don't get the volume sales in return. Leading to no business.)</p><p></p><p>Since FS are a very small company (as far as these things go) they have to ensure they put their time and dollars in to those areas which will reap the most rewards, at least initially. You can see this in their approach: they are going for saturation coverage on the devices they can manage most easily. In the process, they've created problems of quality and communication. Certainly, the initial batch of products do seem rushed. (Problems that will hopefully be addressed over time.)</p><p></p><p>For the PC version, it may make more sense for FS to charge a premium. (Want more features? Pay more.) But this has the obvious disadvantage of alienating players who feel they are being "ripped off". (Comparative pricing is a very strange field, and human psychology is even stranger.)</p></blockquote><p></p>
[QUOTE="Butterkins, post: 5911, member: 300"] I certainly don't underestimate how good of a pinball simulator the game is, but pinball itself is still a niche, and hardcore pinball is an even smaller niche. I know that we all love any decent pinball we can get, whether it's FarSight or Zen, but for the mass market, pinball really doesn't exist any more. (This is why Zen have concentrated on casual-player friendly table and licensing; they're trying to sell to a market that wants video games, rather than pinball.) FarSight are predominantly selling to aficionados, fans, purists and the odd player who wants to relive a bit of history, yet at mass-market iOS pricing. Unfortunately, the iOS pricing model only really works for volume sales. (This is a huge trap that thousands of developers have found themselves in: they are effectively forced to drop their prices, yet don't get the volume sales in return. Leading to no business.) Since FS are a very small company (as far as these things go) they have to ensure they put their time and dollars in to those areas which will reap the most rewards, at least initially. You can see this in their approach: they are going for saturation coverage on the devices they can manage most easily. In the process, they've created problems of quality and communication. Certainly, the initial batch of products do seem rushed. (Problems that will hopefully be addressed over time.) For the PC version, it may make more sense for FS to charge a premium. (Want more features? Pay more.) But this has the obvious disadvantage of alienating players who feel they are being "ripped off". (Comparative pricing is a very strange field, and human psychology is even stranger.) [/QUOTE]
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