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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 slow performance?
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<blockquote data-quote="AshleyAshes" data-source="post: 204412" data-attributes="member: 740"><p>The more geometry and the more lights the more computationally demanding a table would be. So which tables run smoothly can very signifigantly. I imagine that Far Sight has a maximum level of complexity, to ensure the tables don't lag on their premiere mobile platforms, but other tables are probably simpler than the maximum level just due to their design nature.</p><p></p><p></p><p></p><p>Why don't you test it to find out? The thing is in beta, a lot of people would be interested to find out where the lower level is, so spin it up and report your results. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="AshleyAshes, post: 204412, member: 740"] The more geometry and the more lights the more computationally demanding a table would be. So which tables run smoothly can very signifigantly. I imagine that Far Sight has a maximum level of complexity, to ensure the tables don't lag on their premiere mobile platforms, but other tables are probably simpler than the maximum level just due to their design nature. Why don't you test it to find out? The thing is in beta, a lot of people would be interested to find out where the lower level is, so spin it up and report your results. :) [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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DX11 slow performance?
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