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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Farsight, we're breaking up - It's not me, it's you...
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<blockquote data-quote="Shaneus" data-source="post: 199128" data-attributes="member: 204"><p>You have to wonder why they haven't released another whole platform that does everything far more efficiently than it has in the past. My theory as to why this hasn't happened (yet) is that they were potentially waiting for the new GUI to be implemented, then everything else would slot in on top. But FS being FS, other things took priority and the new GUI got left in the dust.</p><p></p><p>Just look at DX11 on PC. It was coming. Then another platform got introduced (that had nothing to do with lighting, probably). Then it was waiting for the PS4 release. Then it was waiting for the Xbox One release. Now it's still being tested, with it possibly (or possibly not) coming out this week.</p><p></p><p>I'm sure they had every intention of creating a more optimised platform (and we even saw a little bit of it with their advanced shading mode, before that was yanked due to horrific performance on every device), but for now it appears they're happy to remain stagnant with every new table looking as flat as the last. It has to be only a matter of time before people see what other devs are doing on mobile with pinball games (ASK, Pro Pinball, Atomic) and realise they're being short changed when being charged $8 for something that looks like a mobile game from 5 years ago.</p></blockquote><p></p>
[QUOTE="Shaneus, post: 199128, member: 204"] You have to wonder why they haven't released another whole platform that does everything far more efficiently than it has in the past. My theory as to why this hasn't happened (yet) is that they were potentially waiting for the new GUI to be implemented, then everything else would slot in on top. But FS being FS, other things took priority and the new GUI got left in the dust. Just look at DX11 on PC. It was coming. Then another platform got introduced (that had nothing to do with lighting, probably). Then it was waiting for the PS4 release. Then it was waiting for the Xbox One release. Now it's still being tested, with it possibly (or possibly not) coming out this week. I'm sure they had every intention of creating a more optimised platform (and we even saw a little bit of it with their advanced shading mode, before that was yanked due to horrific performance on every device), but for now it appears they're happy to remain stagnant with every new table looking as flat as the last. It has to be only a matter of time before people see what other devs are doing on mobile with pinball games (ASK, Pro Pinball, Atomic) and realise they're being short changed when being charged $8 for something that looks like a mobile game from 5 years ago. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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Farsight, we're breaking up - It's not me, it's you...
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