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Favorite Launch Table?
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<blockquote data-quote="Sean DonCarlos" data-source="post: 2997" data-attributes="member: 152"><p>I'm gonna have to go for the Theatre on this one. Great playfield, excellent flow, plenty of stuff to do at all times, good variety in the modes. It's accessible enough that novices can get enjoyment out of it and yet there's always opportunity for further challenge for more experienced players. Lots of little surprises and curveballs it throws at you, too, like suddenly starting Tiger Saw Multiball in the middle of an illusion or landing in the trap door and suddenly the clock's going off for Midnight Madness. I know some people dismiss it as an "easy" table, and I guess it is, but I've always found myself returning to it for the last game of the night.</p><p></p><p>I have a feeling Black Hole is going to go the way of Black Knight for me. There's something about multiple-playfield machines that I just can't seem to get my head around, and I've never liked the "don't touch these targets or bad things will happen" mechanic.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 2997, member: 152"] I'm gonna have to go for the Theatre on this one. Great playfield, excellent flow, plenty of stuff to do at all times, good variety in the modes. It's accessible enough that novices can get enjoyment out of it and yet there's always opportunity for further challenge for more experienced players. Lots of little surprises and curveballs it throws at you, too, like suddenly starting Tiger Saw Multiball in the middle of an illusion or landing in the trap door and suddenly the clock's going off for Midnight Madness. I know some people dismiss it as an "easy" table, and I guess it is, but I've always found myself returning to it for the last game of the night. I have a feeling Black Hole is going to go the way of Black Knight for me. There's something about multiple-playfield machines that I just can't seem to get my head around, and I've never liked the "don't touch these targets or bad things will happen" mechanic. [/QUOTE]
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