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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
The Getaway: High Speed II (1992)
First impressions
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<blockquote data-quote="sneakynotsneaky" data-source="post: 218486" data-attributes="member: 5229"><p>I've never had the chance to play the real version of this table, so I'm glad to finally see what all the fuss is about. On first impression I'm slotting it an easy 2nd of the Ritchie tables in TPA, a ways behind ST:TNG but comfortably ahead of the rest which don't do much for me at all. </p><p></p><p>The good:</p><p></p><p>- Shot difficulty seems about right to me so far. My hit rate on any of the shots is decent but not great, which keeps things interesting. Maybe it'll get easier with practice. </p><p></p><p>- Jackpots and supers are very satisfying.</p><p></p><p>- For me this is the best integration of the new flipper physics so far. Good progress since it stood out so much on Xenon. </p><p></p><p>The neutral:</p><p></p><p>- So free with the extra balls. Which is great while learning but will make this one quite the grinder.</p><p></p><p>- Not a lot to shoot at. I like center shots and the center of this table is just nothing.</p><p></p><p>The bad:</p><p></p><p>- I think I have pinball PTSD from T2 so the fact that the DMD is so similar is causing me problems. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>- Never a fan of arbitrarily capped end of ball bonuses. I like to be able to really rack up the bonus. Or at least give me some variation. It bugs me on T2 and it bugs me here. Oh, I got 9.3m bonus again? Awesome.</p><p></p><p>- Video mode is meh and too frequent. Doesn't help that on Android trying to shift causes unwanted steering (also the gear button is futzing with my right nudge but so it goes with mobile). </p><p></p><p>Overall a nice start to season 5 in my opinion.</p></blockquote><p></p>
[QUOTE="sneakynotsneaky, post: 218486, member: 5229"] I've never had the chance to play the real version of this table, so I'm glad to finally see what all the fuss is about. On first impression I'm slotting it an easy 2nd of the Ritchie tables in TPA, a ways behind ST:TNG but comfortably ahead of the rest which don't do much for me at all. The good: - Shot difficulty seems about right to me so far. My hit rate on any of the shots is decent but not great, which keeps things interesting. Maybe it'll get easier with practice. - Jackpots and supers are very satisfying. - For me this is the best integration of the new flipper physics so far. Good progress since it stood out so much on Xenon. The neutral: - So free with the extra balls. Which is great while learning but will make this one quite the grinder. - Not a lot to shoot at. I like center shots and the center of this table is just nothing. The bad: - I think I have pinball PTSD from T2 so the fact that the DMD is so similar is causing me problems. :p - Never a fan of arbitrarily capped end of ball bonuses. I like to be able to really rack up the bonus. Or at least give me some variation. It bugs me on T2 and it bugs me here. Oh, I got 9.3m bonus again? Awesome. - Video mode is meh and too frequent. Doesn't help that on Android trying to shift causes unwanted steering (also the gear button is futzing with my right nudge but so it goes with mobile). Overall a nice start to season 5 in my opinion. [/QUOTE]
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Farsight Studios
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Williams Tables - Retired Tables
The Getaway: High Speed II (1992)
First impressions
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