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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Black Rose (1992)
First Impressions
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<blockquote data-quote="Eegah" data-source="post: 132064" data-attributes="member: 2605"><p>Random: I stopped by the Pacific Pinball Museum again and played a few games of Black Rose now that I know how the table works. Thoughts and comparisons:</p><p></p><ul> <li data-xf-list-type="ul">The cannon and the plastic disc it's set on <em>really</em> mess with the ball trajectory around that area, ranging from little deflections to the ball just straight up following the seam around the disc for a quarter-circle. Table seams are really something TPA doesn't model at all which reduces a good bit of randomness to a table IMO.</li> <li data-xf-list-type="ul">Whirlpool seemed easier to hit in real life, although I didn't get an EB out of it.</li> <li data-xf-list-type="ul">Broadside was a much harder shot -- the flippers weren't quite as strong as in TPA (as is usually the case) and the hole seemed to reject the ball pretty often anyway. Only hit it once in Lord knows how many times.</li> <li data-xf-list-type="ul">Rather annoying lag when firing the cannon which really screwed with my shots.</li> <li data-xf-list-type="ul">Hitting the skill shot, letting it drain and using the ball saver to full-plunge to load the cannon totally works. I love it when what I'd assume to be a TPA quirk mirrors the real table.</li> <li data-xf-list-type="ul">Walk the Plank? No chance in hell. I didn't come close.</li> </ul><p>Overall I think I like TPA's implementation better than the real thing. Didn't bring my camera this time; I'll try to get some shots next time, although the table doesn't exactly have any toys to speak of.</p></blockquote><p></p>
[QUOTE="Eegah, post: 132064, member: 2605"] Random: I stopped by the Pacific Pinball Museum again and played a few games of Black Rose now that I know how the table works. Thoughts and comparisons: [list][*]The cannon and the plastic disc it's set on [i]really[/i] mess with the ball trajectory around that area, ranging from little deflections to the ball just straight up following the seam around the disc for a quarter-circle. Table seams are really something TPA doesn't model at all which reduces a good bit of randomness to a table IMO. [*]Whirlpool seemed easier to hit in real life, although I didn't get an EB out of it. [*]Broadside was a much harder shot -- the flippers weren't quite as strong as in TPA (as is usually the case) and the hole seemed to reject the ball pretty often anyway. Only hit it once in Lord knows how many times. [*]Rather annoying lag when firing the cannon which really screwed with my shots. [*]Hitting the skill shot, letting it drain and using the ball saver to full-plunge to load the cannon totally works. I love it when what I'd assume to be a TPA quirk mirrors the real table. [*]Walk the Plank? No chance in hell. I didn't come close. [/list] Overall I think I like TPA's implementation better than the real thing. Didn't bring my camera this time; I'll try to get some shots next time, although the table doesn't exactly have any toys to speak of. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Black Rose (1992)
First Impressions
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