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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
WHO dunnit (1995)
First Impressions
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<blockquote data-quote="Kaoru" data-source="post: 138482" data-attributes="member: 231"><p>Hmm, is it really an easy game? Dunno. I mean, I had a couple of great scores, but that's more because of mere "flipping around" than thanks to deliberate aiming and hitting targets. As already noted in this thread, the flippers are <em>really</em> slippery. Basically you're just flipping to keep the ball alive than actually really going for something, so finishing modes and collecting points are just side effects that come out of it. It reminds me of how Fish Tales used to be in the beginning.</p><p></p><p>And... yeah, once the roof mode starts and you're supposed to chase the killer the table suddenly swallows the ball in most inventive ways. I thought it was just me and my typical bad luck, but since someone else here is experiencing the very same I wonder if there's actually a "drain script" or something. </p><p></p><p>But what I mentioned above doesn't really matter in the end, because even on its own terms I don't think that this table is particularly fun. :-/ I do like the theme of Clue-like crime solving, but the execution is just all over the shop. Trains? Elevators? A slot machine? Roulette? And I don't find the rules all that accessible; they seem pretty "zig-zag" to me. I'm just never very sure about the what, where and why. Somewhat unfocussed table design, IMO.</p></blockquote><p></p>
[QUOTE="Kaoru, post: 138482, member: 231"] Hmm, is it really an easy game? Dunno. I mean, I had a couple of great scores, but that's more because of mere "flipping around" than thanks to deliberate aiming and hitting targets. As already noted in this thread, the flippers are [i]really[/i] slippery. Basically you're just flipping to keep the ball alive than actually really going for something, so finishing modes and collecting points are just side effects that come out of it. It reminds me of how Fish Tales used to be in the beginning. And... yeah, once the roof mode starts and you're supposed to chase the killer the table suddenly swallows the ball in most inventive ways. I thought it was just me and my typical bad luck, but since someone else here is experiencing the very same I wonder if there's actually a "drain script" or something. But what I mentioned above doesn't really matter in the end, because even on its own terms I don't think that this table is particularly fun. :-/ I do like the theme of Clue-like crime solving, but the execution is just all over the shop. Trains? Elevators? A slot machine? Roulette? And I don't find the rules all that accessible; they seem pretty "zig-zag" to me. I'm just never very sure about the what, where and why. Somewhat unfocussed table design, IMO. [/QUOTE]
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Farsight Studios
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Bally Tables - Retired Tables
WHO dunnit (1995)
First Impressions
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