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<blockquote data-quote="karl" data-source="post: 235070" data-attributes="member: 465"><p>Well, Heighway do digital versions of their games before they have the playfields populated to keep the workflow going and to get a sense of how everything will fit for both rules and mechanisms.</p><p></p><p>I believe they do this in Future Pinball. So it would probably not be as hard as you might think. </p><p></p><p>Granted, it surely needs a little bit more power than 90' dmd games, but if the new spike system that Stern is using is possible for mobile devices, I bet that the Heighway system is not that much harder. The tricky (or not?) part is probably the playfield screen</p></blockquote><p></p>
[QUOTE="karl, post: 235070, member: 465"] Well, Heighway do digital versions of their games before they have the playfields populated to keep the workflow going and to get a sense of how everything will fit for both rules and mechanisms. I believe they do this in Future Pinball. So it would probably not be as hard as you might think. Granted, it surely needs a little bit more power than 90' dmd games, but if the new spike system that Stern is using is possible for mobile devices, I bet that the Heighway system is not that much harder. The tricky (or not?) part is probably the playfield screen [/QUOTE]
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