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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Funhouse - Not so fun sometimes. But it could be!
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<blockquote data-quote="Zaphod77" data-source="post: 221576" data-attributes="member: 2101"><p>This only happens when there are multiple balls in the scoop. and not all the time. yes the kickouts when balls are stacked up inside are nasty, but it is otherwise very consistent. the behavior is by design.</p><p></p><p>this is new. probably not easy to reproduce.</p><p></p><p>really odd. never seen this when i played it on ps3 back in the day. physics errors can happen on tales, but i've never actually seen that one.</p><p></p><p>this is a general issue on ps3 platform for all tables. analog plunging is not very consistent.</p><p></p><p>To prevent this, nudge. totally intentional.</p><p></p><p>Again, solenoids do not always fire at precisely the same strength. they move about in the plastic sleeve. But a shot from that feed at the rudy jaw is nearly always safe.</p><p></p><p>Rudy's jaw DOES relight the mirror, but after super frenzy is collected, the mirror is unavailable until you drain the ball. if hitting it does not relight the mirror, this is why.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 221576, member: 2101"] This only happens when there are multiple balls in the scoop. and not all the time. yes the kickouts when balls are stacked up inside are nasty, but it is otherwise very consistent. the behavior is by design. this is new. probably not easy to reproduce. really odd. never seen this when i played it on ps3 back in the day. physics errors can happen on tales, but i've never actually seen that one. this is a general issue on ps3 platform for all tables. analog plunging is not very consistent. To prevent this, nudge. totally intentional. Again, solenoids do not always fire at precisely the same strength. they move about in the plastic sleeve. But a shot from that feed at the rudy jaw is nearly always safe. Rudy's jaw DOES relight the mirror, but after super frenzy is collected, the mirror is unavailable until you drain the ball. if hitting it does not relight the mirror, this is why. [/QUOTE]
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