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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Funhouse Tactics and Strategies
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<blockquote data-quote="pezpunk" data-source="post: 40160" data-attributes="member: 951"><p>This advice applies to IOS ... i can't vouch for it on other platforms.</p><p></p><p>when the ball is launched from either the hidden hallway lock or from rudy's hideout, shooting the ball from the upper flipper at rudy is over 99% safe. my 399 million score was made by shooting at rudy's head every time the ball ejected from either the hallway or the hideout (ended up with over 200 rudy hits). HOWEVER -- and this is crucial -- for some reason, when the ball comes out of the crazy steps, shooting it from the upper flipper at Rudy often causes a drain. must be something different about its speed or trajectory, but trust me it is better in that situation to let it drop and try to catch it on either the left or right flipper. so to sum up ... when a ball comes out of the hideout or hallway, shoot at rudy. when it comes out of the steps, don't shoot at rudy.</p><p></p><p>this is probably the easiest table to get a thousand PHOF points on, not because there aren't a lot of ways to drain, but because there are a large enough set of shots that are predictable enough to make practically indefinite play possible.</p></blockquote><p></p>
[QUOTE="pezpunk, post: 40160, member: 951"] This advice applies to IOS ... i can't vouch for it on other platforms. when the ball is launched from either the hidden hallway lock or from rudy's hideout, shooting the ball from the upper flipper at rudy is over 99% safe. my 399 million score was made by shooting at rudy's head every time the ball ejected from either the hallway or the hideout (ended up with over 200 rudy hits). HOWEVER -- and this is crucial -- for some reason, when the ball comes out of the crazy steps, shooting it from the upper flipper at Rudy often causes a drain. must be something different about its speed or trajectory, but trust me it is better in that situation to let it drop and try to catch it on either the left or right flipper. so to sum up ... when a ball comes out of the hideout or hallway, shoot at rudy. when it comes out of the steps, don't shoot at rudy. this is probably the easiest table to get a thousand PHOF points on, not because there aren't a lot of ways to drain, but because there are a large enough set of shots that are predictable enough to make practically indefinite play possible. [/QUOTE]
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