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Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Black Hole (1981)
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<blockquote data-quote="invitro" data-source="post: 5624" data-attributes="member: 446"><p>This is what the rules say ("You can only accumulate two Extra Balls per ball in play"), and I'll tentatively confirm that it is what happens. I'm sure that I've had at least two extra balls at once, and am pretty sure I've never had more than two at once, although that'd be very hard to know for sure.</p><p></p><p>I love TPA so much for allowing two EBs; the actual game (which I've either never or very rarely played) allows only one (the manual says "Only one extra ball per ball-in-play is given"). And I love specials counting as EBs so much too (and am curious what will happen with the NGG high scores, as I've gotten piles of specials during I think Hole-In-One MB). But I wish I could know if I had one or two EBs. Am I missing a way of determining that?</p><p></p><p>Finally, if you already have the max of two EBs, the places where you get an EB still light. You just don't get an EB from them. When you lose a ball and go down to having one EB, it seems that:</p><p></p><p>- The upper rollunder stays lit, and will now give you an EB, and then go unlit, but</p><p>- The upper captive-hall saucer does not stay lit.</p><p>- It seems that the lower special light goes off when you complete its drops, whether you have 0, 1, or 2 EBs.</p><p></p><p>I think. The EB behavior seems quite complex and I don't have it figured out. Please help if you have <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="invitro, post: 5624, member: 446"] This is what the rules say ("You can only accumulate two Extra Balls per ball in play"), and I'll tentatively confirm that it is what happens. I'm sure that I've had at least two extra balls at once, and am pretty sure I've never had more than two at once, although that'd be very hard to know for sure. I love TPA so much for allowing two EBs; the actual game (which I've either never or very rarely played) allows only one (the manual says "Only one extra ball per ball-in-play is given"). And I love specials counting as EBs so much too (and am curious what will happen with the NGG high scores, as I've gotten piles of specials during I think Hole-In-One MB). But I wish I could know if I had one or two EBs. Am I missing a way of determining that? Finally, if you already have the max of two EBs, the places where you get an EB still light. You just don't get an EB from them. When you lose a ball and go down to having one EB, it seems that: - The upper rollunder stays lit, and will now give you an EB, and then go unlit, but - The upper captive-hall saucer does not stay lit. - It seems that the lower special light goes off when you complete its drops, whether you have 0, 1, or 2 EBs. I think. The EB behavior seems quite complex and I don't have it figured out. Please help if you have :). [/QUOTE]
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