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Poll Dancing
Hardest multiballs to maintain
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<blockquote data-quote="Slam23" data-source="post: 180646" data-attributes="member: 896"><p>Same here, I quickly got bored after that on Black Hole. Also White Water: the whirlpool MB can go on for a long time if you get to trap the ball on the left flipper. You can go a long time with only the right flipper in action. Whitewater MB is mostly a shorter affair. Space Shuttle MB is more difficult but with some trapping you can prolong it quite a bit, especially with the centre drain blocked. Just don't try to keep all 3 balls in play, I mostly let one drain. I'm still figuring out what the benefit is of locking balls (momentarily) while in MB, I'm so busy playing that I can't see how the score is affected. </p><p>Dr. Dude is just a disaster of a table, I can't stand it really. Can't keep balls alive in it, even on single play, don't start me on MB. Class of 1812 was a problem for a long time, but I got the hang of it, and then it became a favorite. MB is worth it, especially if you perfect the quick flip from left cradle to left ramp for unlimited millions. I had a few games in which I kept looping it while a trapped a ball on the right flipper.</p><p>Fishtales is definitely hard to keep the MB's going. Super Jackpots are especially drain-risky, while they give the best points in the game. Cruel! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Dracula can also be a sudden drainfest but with Castle MB you get to put some of the balls away before shooting the jackpots. This feels more in control than Fishtales because locking balls while in MB is more easy on BSD.</p></blockquote><p></p>
[QUOTE="Slam23, post: 180646, member: 896"] Same here, I quickly got bored after that on Black Hole. Also White Water: the whirlpool MB can go on for a long time if you get to trap the ball on the left flipper. You can go a long time with only the right flipper in action. Whitewater MB is mostly a shorter affair. Space Shuttle MB is more difficult but with some trapping you can prolong it quite a bit, especially with the centre drain blocked. Just don't try to keep all 3 balls in play, I mostly let one drain. I'm still figuring out what the benefit is of locking balls (momentarily) while in MB, I'm so busy playing that I can't see how the score is affected. Dr. Dude is just a disaster of a table, I can't stand it really. Can't keep balls alive in it, even on single play, don't start me on MB. Class of 1812 was a problem for a long time, but I got the hang of it, and then it became a favorite. MB is worth it, especially if you perfect the quick flip from left cradle to left ramp for unlimited millions. I had a few games in which I kept looping it while a trapped a ball on the right flipper. Fishtales is definitely hard to keep the MB's going. Super Jackpots are especially drain-risky, while they give the best points in the game. Cruel! :) Dracula can also be a sudden drainfest but with Castle MB you get to put some of the balls away before shooting the jackpots. This feels more in control than Fishtales because locking balls while in MB is more easy on BSD. [/QUOTE]
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