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Poll Dancing
Hardest Table in TPA
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<blockquote data-quote="Slam23" data-source="post: 207539" data-attributes="member: 896"><p>Although TPA often does a good job on the rules, they sometimes miss (little) things. Haven't found them to be wrong often though. Rulesheets that were made for IRL tables - back in the time when there were no virtual recreations - and which can be found on the internet in ASCII-style text files are also sometimes incomplete too. Probably TPA uses those as reference. </p><p>Anyway, thanks [MENTION=446]invitro[/MENTION] for linking to that particular strategy thead, I forgot that I wrote that... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I remember it as being correct and I can't imagine anything changed by updates because that setting would be ROM-based and probably factory also.</p></blockquote><p></p>
[QUOTE="Slam23, post: 207539, member: 896"] Although TPA often does a good job on the rules, they sometimes miss (little) things. Haven't found them to be wrong often though. Rulesheets that were made for IRL tables - back in the time when there were no virtual recreations - and which can be found on the internet in ASCII-style text files are also sometimes incomplete too. Probably TPA uses those as reference. Anyway, thanks [MENTION=446]invitro[/MENTION] for linking to that particular strategy thead, I forgot that I wrote that... :) I remember it as being correct and I can't imagine anything changed by updates because that setting would be ROM-based and probably factory also. [/QUOTE]
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