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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
High Speed (1986)
High Speed impressions
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<blockquote data-quote="Shaneus" data-source="post: 143149" data-attributes="member: 204"><p>Holy crap. Just played the PC version, and as someone who owns a High Speed... they literally could not have done a much better job. Not only is it surprising how much it feels like the real table, but it actually feels like *mine*. Which means their version is setup as steep as hell (guessing around 7.5 degrees?). Which is good.</p><p></p><p>Few niggles (PC version): No rubber along the back of the orbit shot (as long as it behaves like there is, that's fine) and there are two flashers along the back as well which don't light up (particularly noticeable when you get an extra ball and the lighting sweeps from left to right, it only lights the two sets of flashers on either side and not the ones along the back). There's also a post or two missing but again, not noticeable. Biggest things are the flashers and the playfield rubber along the back IMO.</p><p></p><p>But man, I was a little worried this would play too easy when it was announced. And to an extent it's obviously easier than the real thing because it IS virtual, but all the techniques I use when playing the real machine (such as flipper passes etc.) are 100% accurate.</p><p></p><p>Bravo to everyone at FS, this is an immaculate looking and perfect playing version of my favourite table.</p></blockquote><p></p>
[QUOTE="Shaneus, post: 143149, member: 204"] Holy crap. Just played the PC version, and as someone who owns a High Speed... they literally could not have done a much better job. Not only is it surprising how much it feels like the real table, but it actually feels like *mine*. Which means their version is setup as steep as hell (guessing around 7.5 degrees?). Which is good. Few niggles (PC version): No rubber along the back of the orbit shot (as long as it behaves like there is, that's fine) and there are two flashers along the back as well which don't light up (particularly noticeable when you get an extra ball and the lighting sweeps from left to right, it only lights the two sets of flashers on either side and not the ones along the back). There's also a post or two missing but again, not noticeable. Biggest things are the flashers and the playfield rubber along the back IMO. But man, I was a little worried this would play too easy when it was announced. And to an extent it's obviously easier than the real thing because it IS virtual, but all the techniques I use when playing the real machine (such as flipper passes etc.) are 100% accurate. Bravo to everyone at FS, this is an immaculate looking and perfect playing version of my favourite table. [/QUOTE]
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