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Farsight Studios
The Pinball Arcade / Farsight Studios
I can't find much fun when playing modern tables.
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<blockquote data-quote="foxystyle" data-source="post: 119065" data-attributes="member: 3839"><p>Is it just me or there are more pinball enthusiasts who prefer older tables (especially Williams System 11 ones) over new ones.</p><p></p><p>Whenever I play old tables such as Rollergames, Fun House, Black Knight 2000 I don't have to follow so many complex rules to achieve good score. I don't have any objectives, I just try to hit whatever is lit. I can rack up high score as long as I can keep the ball on the playfield and I can manage to do consecutive ramp, loop hits. On modern tables it's much harder to enter the leader-board without understanding all the rules and following the game story and this play style is completely different, more linear, slower, more about precision of aim and hitting particular objectives within a time limit. </p><p></p><p>It changed since modes were introduced to pinball machines. On Black Knight 2000 for example I can gain good score either of hurry-up bonuses or completing the W-A-R letters during the 2-ball multiball or even when I manage to hit the skyway loop many times in a row. Basically everything scores well especially if you can hit the same ramp/loop a couple of times in a row.</p></blockquote><p></p>
[QUOTE="foxystyle, post: 119065, member: 3839"] Is it just me or there are more pinball enthusiasts who prefer older tables (especially Williams System 11 ones) over new ones. Whenever I play old tables such as Rollergames, Fun House, Black Knight 2000 I don't have to follow so many complex rules to achieve good score. I don't have any objectives, I just try to hit whatever is lit. I can rack up high score as long as I can keep the ball on the playfield and I can manage to do consecutive ramp, loop hits. On modern tables it's much harder to enter the leader-board without understanding all the rules and following the game story and this play style is completely different, more linear, slower, more about precision of aim and hitting particular objectives within a time limit. It changed since modes were introduced to pinball machines. On Black Knight 2000 for example I can gain good score either of hurry-up bonuses or completing the W-A-R letters during the 2-ball multiball or even when I manage to hit the skyway loop many times in a row. Basically everything scores well especially if you can hit the same ramp/loop a couple of times in a row. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
I can't find much fun when playing modern tables.
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