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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
iOS VER 1.1.3 Bugs
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<blockquote data-quote="Shaneus" data-source="post: 10612" data-attributes="member: 204"><p>I have a hunch it only happens if you enable multiball (it's definitely the Frankenstein multiball... I'm not familiar with the table at all, either!) and don't touch the flippers for a second or two. For some reason, it "feels" like if the camera's at the top and you hit a flipper, it pulls the camera back down. Since that first time, I've nailed multi twice more but the camera hasn't stuck up there... but only if I'm tapping the flippers constantly while the camera is at the top of the playfield.</p><p></p><p>Seriously. 10 minutes of playtesting would've discovered this. I get the idea that they *literally* don't test before releasing.</p></blockquote><p></p>
[QUOTE="Shaneus, post: 10612, member: 204"] I have a hunch it only happens if you enable multiball (it's definitely the Frankenstein multiball... I'm not familiar with the table at all, either!) and don't touch the flippers for a second or two. For some reason, it "feels" like if the camera's at the top and you hit a flipper, it pulls the camera back down. Since that first time, I've nailed multi twice more but the camera hasn't stuck up there... but only if I'm tapping the flippers constantly while the camera is at the top of the playfield. Seriously. 10 minutes of playtesting would've discovered this. I get the idea that they *literally* don't test before releasing. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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iOS VER 1.1.3 Bugs
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