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Farsight Studios
The Pinball Arcade / Farsight Studios
Is TPA alone enough for you, or are you also buying into Zen’s Williams app?
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<blockquote data-quote="shutyertrap" data-source="post: 292879" data-attributes="member: 134"><p>You could always just play using Zen physics instead of Classic Arcade Physics, as then the play is easier while still retaining all the better visual and sound qualities!</p><p></p><p>FarSight did do beta tests, but the builds were never “finished” for us to give final notes on. We’d provide a laundry list of issues, many they already knew about, usually seeing a last build a few days before it’d be released. Often we wouldn’t even see the DX11 build, just DX9, but they didn’t even use the same code so bugs would show up in one and not the other. It was quite frustrating as then we testers would be accused by the community of not being thorough. Even worse, new tables often broke aspects of other tables for some reason, but their simply wasn’t enough time to go through each table every time a new beta came out.</p><p></p><p>Zen’s betas are much closer to finished releases, with us only having to give minimal suggestions. I try play testing all 3 physics modes, all the challenges, looking for little details that seem off. Problem is, my memory of the actual machines (I’ve played nearly all of TPA in real life) is often clouded by my digital pin experiences. That’s how things like the ramp on Road Show can slip by us. At some point of testing I go back and play the TPA versions, and every time come away thinking Zen has improved upon it every time, regardless of flaws.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 292879, member: 134"] You could always just play using Zen physics instead of Classic Arcade Physics, as then the play is easier while still retaining all the better visual and sound qualities! FarSight did do beta tests, but the builds were never “finished” for us to give final notes on. We’d provide a laundry list of issues, many they already knew about, usually seeing a last build a few days before it’d be released. Often we wouldn’t even see the DX11 build, just DX9, but they didn’t even use the same code so bugs would show up in one and not the other. It was quite frustrating as then we testers would be accused by the community of not being thorough. Even worse, new tables often broke aspects of other tables for some reason, but their simply wasn’t enough time to go through each table every time a new beta came out. Zen’s betas are much closer to finished releases, with us only having to give minimal suggestions. I try play testing all 3 physics modes, all the challenges, looking for little details that seem off. Problem is, my memory of the actual machines (I’ve played nearly all of TPA in real life) is often clouded by my digital pin experiences. That’s how things like the ramp on Road Show can slip by us. At some point of testing I go back and play the TPA versions, and every time come away thinking Zen has improved upon it every time, regardless of flaws. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Is TPA alone enough for you, or are you also buying into Zen’s Williams app?
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