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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Other Systems
Kindle Fire
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<blockquote data-quote="netizen" data-source="post: 96669"><p>The expectation that mobile versions would be comparable with Console ones in the graphical assests would be about the only thing you had correct.</p><p></p><p>Running TPA via the HDMI out will severely decrease it's performance no matter the mobile device you use. Based on the reports from the players that have tried it, you'll probably get an average of 30 FPS instead of the goal of 60 FPS that TPA plays at.</p><p></p><p>Kindle HD plays well, as a mobile device, but the GPU isn't the greatest as it wasn't developed as a gaming platform. After pushing all the pixels to fill the screen there aren't many flops left to push triangles for OpenGL. This combined with the CPU probably not having Anti Aliasing instructions in the kernel can result in some textures appearing less than desirable on some tables. Yes they are completely playable, but compared to Xbox or PS3 they are not as pretty. then if you add the reflections, and dynamic lighting which do not exist at all on any mobile platform there is a noticeable difference.</p><p></p><p>However, Mobiles can be played in portrait mode. Mobiles have Shake nudging. Mobiles have a much faster release and patch schedule. Mobiles have a large variation of hardware to develop for resulting in fragmentation for Android/Nook/Kindle (Which are all flavours of the same thing). Mobile is going through massive changes in hardware and software development and may soon be able to do what the PS3 is presently doing.</p><p></p><p>The platform wars is pointless, as each player will have preference determined by style of play, patience for table pack release schedule, and their ability to afford new(er) hardware. So long as we're all playing TPA/Pinball how does it matter who is playing it on what platform?</p></blockquote><p></p>
[QUOTE="netizen, post: 96669"] The expectation that mobile versions would be comparable with Console ones in the graphical assests would be about the only thing you had correct. Running TPA via the HDMI out will severely decrease it's performance no matter the mobile device you use. Based on the reports from the players that have tried it, you'll probably get an average of 30 FPS instead of the goal of 60 FPS that TPA plays at. Kindle HD plays well, as a mobile device, but the GPU isn't the greatest as it wasn't developed as a gaming platform. After pushing all the pixels to fill the screen there aren't many flops left to push triangles for OpenGL. This combined with the CPU probably not having Anti Aliasing instructions in the kernel can result in some textures appearing less than desirable on some tables. Yes they are completely playable, but compared to Xbox or PS3 they are not as pretty. then if you add the reflections, and dynamic lighting which do not exist at all on any mobile platform there is a noticeable difference. However, Mobiles can be played in portrait mode. Mobiles have Shake nudging. Mobiles have a much faster release and patch schedule. Mobiles have a large variation of hardware to develop for resulting in fragmentation for Android/Nook/Kindle (Which are all flavours of the same thing). Mobile is going through massive changes in hardware and software development and may soon be able to do what the PS3 is presently doing. The platform wars is pointless, as each player will have preference determined by style of play, patience for table pack release schedule, and their ability to afford new(er) hardware. So long as we're all playing TPA/Pinball how does it matter who is playing it on what platform? [/QUOTE]
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