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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Looping for trapdoor more difficult - has the sound/visual changed.
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<blockquote data-quote="Day" data-source="post: 56237" data-attributes="member: 1967"><p>I'm playing on nexus 7 tablet. always in portrait mode and either using camera view 2 or 3.</p><p></p><p>looking at this yet again, you can see that the steps construction is translucent and you can see playfield detail through the steps. when the ball exits (or enters for that matter) the left orbit it disappears completely even before it passes under the arch that demarcates the steps construction. there's even a metal protector plate affixed to the front of the steps at left orbit entry. between the plate and the arch there is a small gap of clear daylight; the ball is invisible passing under here and cannot be seen at any time when underneath the translucent steps.</p><p></p><p>as my previous post above, I'm pretty sure on a real FH table you SHOULD be able to see the ball through the translucent steps. As a student, i devoted many many hours to this table @Zilles Bar, Kassel 1991. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Whilst I can get the trapdoor on ball launch or after ejection from Rudi's hideout, getting trapdoor millions during midnight multiball is way harder than I can recall it being on the real table. with two balls released to the upper left flipper at start of midnight multiball, a half-way competent player should be able to make this shot....hitting the trapdoor should be a given, instead it's a crap shoot and near impossibility. this makes the house not such a fun place, taking away considerably from the enjoyment :-( </p><p></p><p>anyone reading this who can check on a real table please?</p></blockquote><p></p>
[QUOTE="Day, post: 56237, member: 1967"] I'm playing on nexus 7 tablet. always in portrait mode and either using camera view 2 or 3. looking at this yet again, you can see that the steps construction is translucent and you can see playfield detail through the steps. when the ball exits (or enters for that matter) the left orbit it disappears completely even before it passes under the arch that demarcates the steps construction. there's even a metal protector plate affixed to the front of the steps at left orbit entry. between the plate and the arch there is a small gap of clear daylight; the ball is invisible passing under here and cannot be seen at any time when underneath the translucent steps. as my previous post above, I'm pretty sure on a real FH table you SHOULD be able to see the ball through the translucent steps. As a student, i devoted many many hours to this table @Zilles Bar, Kassel 1991. ;) Whilst I can get the trapdoor on ball launch or after ejection from Rudi's hideout, getting trapdoor millions during midnight multiball is way harder than I can recall it being on the real table. with two balls released to the upper left flipper at start of midnight multiball, a half-way competent player should be able to make this shot....hitting the trapdoor should be a given, instead it's a crap shoot and near impossibility. this makes the house not such a fun place, taking away considerably from the enjoyment :-( anyone reading this who can check on a real table please? [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
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Looping for trapdoor more difficult - has the sound/visual changed.
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