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Farsight Studios
The Pinball Arcade / Farsight Studios
Multiball Ghost-Ball Collisions
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<blockquote data-quote="BonzoGonzo" data-source="post: 25305" data-attributes="member: 635"><p>nobody is disputing the fact they will collide. the thing is, they get to collide in wrong positions on the playfield. </p><p></p><p>example (data is made up, i'm just making a point here): 2 balls hitting eachother 2cm above the tip of the left flipper yields in the lower ball richocheting further to the left 2 cm above the left flipper and the second ball further up/left 4 cm above the left flipper. when the ghost collision happens, in the same example the lower ball gets hit to the left 2cm above the left flipper as before, but the second one gets 'hit' before the actuall contact so it doesnt get to just 4 cm, but 6.5cm up/left above the left flipper. becouse of the ghost collision the balls move differently/have different positions on the table even if the angle of the ricochet stays the same/proper</p></blockquote><p></p>
[QUOTE="BonzoGonzo, post: 25305, member: 635"] nobody is disputing the fact they will collide. the thing is, they get to collide in wrong positions on the playfield. example (data is made up, i'm just making a point here): 2 balls hitting eachother 2cm above the tip of the left flipper yields in the lower ball richocheting further to the left 2 cm above the left flipper and the second ball further up/left 4 cm above the left flipper. when the ghost collision happens, in the same example the lower ball gets hit to the left 2cm above the left flipper as before, but the second one gets 'hit' before the actuall contact so it doesnt get to just 4 cm, but 6.5cm up/left above the left flipper. becouse of the ghost collision the balls move differently/have different positions on the table even if the angle of the ricochet stays the same/proper [/QUOTE]
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Multiball Ghost-Ball Collisions
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